Update #6 - We hear you! - v0.6.1
Hey Loners,
The major update has passed by, but the work continues. Our next update is packed with exciting new VFX, SFX, visual enhancements, and quality-of-life improvements, many directly requested by our amazing community!
Here’s a breakdown of what’s new, what’s changed, and what’s been fixed:
[h3]What’s New
[/h3]SFX & VFX Additions

Visual Improvements
[h3]Key Changes
[/h3]The changes below are direct feedback from the community in response to the newest update, which introduced Rose and Weapon Mods. A huge thanks to everyone who spent some time writing their thoughts on our Discord and Steam forums and gave us some amazing feedback! ❤️
[h3]Rose Skill Rework
[/h3]Based on community feedback, Rose’s skills have been rebalanced and improved:
The major update has passed by, but the work continues. Our next update is packed with exciting new VFX, SFX, visual enhancements, and quality-of-life improvements, many directly requested by our amazing community!
Here’s a breakdown of what’s new, what’s changed, and what’s been fixed:
[h3]What’s New
[/h3]SFX & VFX Additions
- Added Camille SFX and Gold Goblin SFX for a more immersive audio experience.
- Introduced Weapon Skill VFX for Throwing Knife, Rocket Launcher, and Ball Lightning which was missing from the last Major update.

- Updated Blooming Faucet model and VFX (decoy) for better visual clarity.

Visual Improvements
- New HUD for life and XP, including a low-life animation for added tension.
- New UI for the Area Hold Event to improve readability.
- Ammo bar now displays near the player’s aim for better combat awareness.
- New wood windows were added to concrete buildings in the City of Sands.
- Enhanced screen shake and shooting feedback when using weapon skills.
- Updated Rose drone colors and Survivor's Guilty stack VFX for better visual feedback.
- Added unique crosshairs for each Weapon Skill to improve usability.
[h3]Key Changes
[/h3]The changes below are direct feedback from the community in response to the newest update, which introduced Rose and Weapon Mods. A huge thanks to everyone who spent some time writing their thoughts on our Discord and Steam forums and gave us some amazing feedback! ❤️
[h3]Rose Skill Rework
[/h3]Based on community feedback, Rose’s skills have been rebalanced and improved: