Hello everybody,
I am back to bring you the new changelog. This update has been in development for 2 months now and has changed a lot of stuff.
This update will roll out sometime tomorrow as since this is a big update, a lot of stuff needs to be packaged.Anywho here is some screenshots I took of the new version as well as the changelog underneath:

I hope everyone does enjoy this update as it took a long time to make! :D:
Changelog
*Add in the ability to create custom Localization for the game from the website (Will be released soon)
*Fixed a bug where the Level Editor doesn't spawn the menus to actually edit the level
*Began Smoothing the overall User Interface
*Removed Trail from ZM Arms when firing
*Redesigned how ZM is handled at the end of rounds
*Add multiplayer end screen when the match is over
*Rotation List for the vote map system.
*Add resources for crafting
*Finish adding controller support
*New Sound FX
*Added map Venus
*Ensure that all 4.22 bugs are fixed
*Twitch Integration
*Slightly improved the chat system
*Began work on packaging the game to Linux
*Updated Discord Rich Presence to the latest version
*Fixed a bug where the Bot in Team System causes crash
*Fixed a bug where Bot not assigned to a team
*Updated Capture the flag's core systems again
*Fixed a bug where the Singleplayer Intro Crashes
*Redesigned the Character Material System
*Began removing unused plugins to reduce file size
*Redesigned the Team system to allow the customization of the player character while still allowing skins
*Fixed a slight issue preventing teams from being assigned in the gamemode
*Material System 2.0
*Added a title screen
*New player system (2)
*Steam Inventory 2.0
*Deathbrawl (DB) - Will be released in the next update
*Strongest Survives (LMS) - Will be released in the next update
*Base Battle (BB) - Will be released in the next update
*Hide n' go boom (HB) - Will be released in the next update
*Reintroduce Splitscreen
*Added Map MoonCore
*AI 2.0
*Remove/Organize CPP Code
*Added subsurface scattering onto the planet rings
*Polish the game Menus
*Added Singleplayer planet maps
*Fixed a minor inventory text glitch when going to the quest menu
*Fixed a desync Distance Bug
*Minor touchups to San Heights Mall
*Added Beta Music in the main menu
*New Vehicle System (2)
*Menu 2.0
*Fixed a bug where a Black screen when playing multiplayer and loading a new map would show up
*When you throw weapons, the ammo will now stay with it
*Fixed a bug where When looking at an enemy, the healthbar will stay on the screen