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Clonizer News

Strategems Special Roguelike Bundle! 💙

We’re joining Strategem! 🌀

To celebrate, we’ve teamed up with fellow strategists for a Special Roguelike Bundle — packed with tactical goodness and chaotic brilliance.

Grab it now with a sweet discount during the event! 🎲💥

[h2]🧭 Strategems Special Roguelike Bundle:[/h2]

https://store.steampowered.com/bundle/52480/One_More_Run_Roguelikes/

[h2]All Discounted Games:[/h2]

https://store.steampowered.com/app/2449450/Clonizer/
https://store.steampowered.com/app/2693930/Dice__Fold/
https://store.steampowered.com/app/3179860/Pairs__Perils/



Check out Strategems event page: https://store.steampowered.com/developer/goblinz_publishing/sale/Strategems

Clonizer 1.0.3 Update

[h3]CLONPO has authorized the deployment of Patch v1.0.3! [/h3]

This update features key balance tweaks, bug fixes, and a handful of player experience improvements. Plus, we have some good news for Miracle Legumes believers and confetti enjoyers!

After reviewing player data, we noticed that while some players were consistently winning—even on their very first runs—the overall win rates were lower than intended. So, we’ve gently dialed down the difficulty in a few areas.
That said, we approached these changes with great caution. Clonizer is a roguelike with no meta-progression, which means challenge is central to its design. Make things too easy, and we risk undermining what makes it fun: player skill. Rest assured, experienced players can still achieve near-perfect win rates (even with cursed RNG) on C.E.P. levels 10 and below.

If these balance changes end up missing the mark—whether things still feel too brutal or suddenly too breezy—we’ll be listening to your feedback and remain fully open to further adjustments in future updates.

[h2]Patch Notes v1.0.3[/h2]
[h3]Mechanics & Balance[/h3]
  • Slightly decreased FFO damage across all levels.
  • Increased the turn FFO damage starts ramping up the boss level.
  • In the Milkee boss fight, FFOs now try to abduct Cosmocows that are much closer to Clonizer.
  • In Galaxius Easius, FFO damage now caps at a point (it no longer scales infinitely).
  • Reduced the number of aliens waiting on planets when you land. This number gets affected by C.E.P. modifiers now, which means it should even out at higher C.E.P. levels.
  • Miracle Legumes are now slightly less useless. Still pretty useless. But hey, miracles don’t grow on trees.
[h3]Player Experience[/h3]
  • Players must now sign a Difficulty Agreementâ„¢ before starting normal difficulty for the first time. This contract submits their soul to CLONPO and waives their right to protest. Even on bathroom walls!
  • Added new effects for unlocking a new Clonizer or game mode, achieving a better score, and patch updates.
  • Clickable units now blink to demand your attention.
  • Added a new tutorial pop-up for the mining mission.
  • Stink Seeds are now larger. Not smellier—just more visible.
  • The deck screen can now be scrolled using WASD or arrow keys.
  • There is now a minimum shrink limit for units. (Yes, we saw you trying to kill bosses with multiple Shrink Rays.)
  • Capped how much camera zoom affects sound effect volume.
  • Added confetti effects in various CLONPO-approved places. 🎉
[h3]Bugfixes[/h3]

Clonizer Day 1 Update

Thank you to everyone who reached out with bug reports and feedback! We're working hard to make your gameplay experience as smooth and enjoyable as possible.

This first-day patch focuses primarily on fixing game-breaking bugs and addressing major outliers in difficulty. We're keeping a close eye on balance and will be making more fine-tuned adjustments in future updates. We will be making more informed decisions as we collect more gameplay data.

Please don’t hesitate to share your thoughts, feedback, or any issues you encounter — we’re listening!

[h2]Patch Notes v1.0.2[/h2]
[h3]Mechanics & Balance[/h3]
  • Made Galaxius Easius much easier.
  • Slightly decreased the spawn rate of Faultees on the reinforcement mission.
  • Slightly decreased the spawn rate of Planet Sproutera (desert) aliens.
  • Slightly increased the spawn rate of Planet Darkus (dark) aliens.
[h3]Bugfixes[/h3]

Play cards, manage clones, explore unique planets and outsmart aliens in Clonizer

Clonizer is a fresh tactical roguelike deck-builder about making and managing clones, and attempting to colonize and take over the universe. It's just launched with Native Linux support.

Read the full article here: https://www.gamingonlinux.com/2025/04/play-cards-manage-clones-explore-unique-planets-and-outsmart-aliens-in-clonizer/

Clonizer is out Now with a 20% Discount!

Hello, fellow Clonees!

What began as a humble school project back in 2019 has grown into something far beyond what we ever imagined. After years of hard work, countless late nights, and more coffee tea than we’d like to admit, we’re beyond excited to finally release Clonizer today!

Over the years, Clonizer has gone through many changes, because we have. What started as a student project slowly evolved, as we leveled up our skills, redrawn our visuals, rewrote our code (again and again), and found our voice as creators. It’s been a long road, but we’re proud to say: it’s ready.

Though our core team is just two people, we’ve never been alone in this journey. We’re incredibly grateful to the talented folks who helped us along the way — with VFX, sound design, music, publishing, and more — and to you, our community, for your encouragement, feedback, and bug reports, as we built this adventure full of color, silly humor, and happily exploited Clonees.
To everyone who’s been waiting patiently all these years — thank you for your trust and your support. You kept us going.

We can’t wait for you to explore what we’ve built. We definitely poured all our hearts into it, and we hope it makes you smile.

[h3]Check out our free post-release poster:[/h3]



[h3]A Word from our Publisher: Rogue Duck Interactive![/h3]

Clonizer is definitely one of our most polished releases by far. We are glad to be publishing a title like this, alongside our previous deckbuilder releases Dice & Fold and Pairs & Perils; Clonizer became one of the most fun and deep strategies in our library.

After you enjoy Clonizer, give Kingdom's Deck's free demo a try, which will come out in 2 weeks!

https://store.steampowered.com/app/2655590/Kingdoms_Deck/

[h3]Get Clonizer on Steam Now at 20% discount, for a limited time![/h3]

https://store.steampowered.com/app/2449450/Clonizer/