New Patch - v1.0.7
Hey everyone! I hope you're doing well! Another patch is here, and I've been hard at work addressing some critical issues and making changes based on your feedback, and improving what I can. As always, your feedback has been invaluable, and I’m really excited to share these changes with you. Check out the full list of changes and fixes in update v1.0.7 below:
Thank you again for all your support, feedback, and patience. Every bug report, suggestion, and bit of input you’ve shared has helped bring the game closer to its full potential. I’m excited about the direction things are going, and I truly appreciate each and every one of you for being part of this journey. I look forward to continuing to improve and build on Within the Cosmos. Every patch brings us a bit closer to what this game is meant to be. Thanks for sticking with it, and for believing in it. ❤️
- debdev
- Tweaked the HUD UI to ensure proper ability alignment.
- The doors that lead to the transport station are now accessible in various ways: Either by retrieving the keypasses, or by completing the Ravens and the Enlightened missions. This is to accommodate those that have finished the missions but didn't receive the keypasses.
- Fixed fast travel issues to Chronos and Salton, ensuring the correct maps open when fast travelling to these locations and that the player is placed in the correct location.
- Resolved a bug where fast travelling would reset all quests, character stats, and inventory.
- Fixed an issue where the player would enter the storage facility and lose their weapons, stats, and inventory. Now the player retains all their stats and items.
- Fixed an issue where the player would exit the storage facility and be spawned in the wrong location.
- Fixed the floating no-clip camera issue that occurred when entering the Armis Tech and Vicis Corp buildings in Alios.
- The crafting tab is now visible across all windows/tabs.
- The inventory screen now properly pauses the game, preventing interaction issues.
- Fixed an issue where weapons that were equipped and then removed couldn’t be disassembled.
- Added additional waypoints to help guide players through missions more easily.
- Resolved an issue where a mission wouldn’t progress when boarding the player's ship for the first time.
- Added more location markers in Alios.
- Implemented a change where if the player switches weapons whilst in ADS, it will now exit ADS instead of keeping the weapon aimed down.
- Fixed a navigation issue with the gamepad. Pressing RB now correctly goes to the crafting tab instead of missions.
- Fixed the HUD issue where the icon indicating "Up" on the d-pad would remain visible when using the gamepad, even if the player didn’t have the relevant ability.
- Vendors now have 4x the amount of credits to allow the player to sell more things.
- Added some missing VO for characters, including the engineer in Chronos, Aegis in Armis Tech (Chronos), and others.
- Made visual improvements to several buildings in Alios.
- Fixed issue with the Skarith & Velarach creatures in Alios that resulted in them not granting XP when killed.
- Made some visual changes to Berith II.
Thank you again for all your support, feedback, and patience. Every bug report, suggestion, and bit of input you’ve shared has helped bring the game closer to its full potential. I’m excited about the direction things are going, and I truly appreciate each and every one of you for being part of this journey. I look forward to continuing to improve and build on Within the Cosmos. Every patch brings us a bit closer to what this game is meant to be. Thanks for sticking with it, and for believing in it. ❤️
- debdev