New Patch - v1.0.5
Hi everyone! Another update is here with more fixes and improvements. Thanks for all the reports and feedback since launch, your input is truly invaluable as I continue fixing and polishing the game. Here’s what’s included in patch v1.0.5:
I also released a small patch yesterday, and another small one earlier today which consisted of:
Thank you all for sticking with me as I continue refining Within the Cosmos. Your support and feedback mean the world, and I truly appreciate it. More to come soon! ❤️
- debdev
- Created character should now appear properly in the inventory screen without changing to the default character.
- Made changes to code to ensure it properly rains in appropriate conditions (i.e., no more raining indoors).
- Fixed an issue where night sequences in Alios and Pearl City could incorrectly shift to daytime, and vice versa.
- Made changes to the final dialogue sequences and end-game slides.
- Adjusted enemy count in Vesta.
- Polished transitions in Vesta.
- Fixed an issue where the DMR scope overlay would remain if the player switched weapons while aiming down sights (ADS).
I also released a small patch yesterday, and another small one earlier today which consisted of:
- Fixed issue with the SONIS-R software where it wouldn't properly initialise despite having enough biocell energy.
- Captain Williams no longer repeats the initial dialogue when interacting with him at a later time.
- Polished VO.
- Captain Williams now appropriately triggers the initial dialogue sequence when beginning a new game.
Thank you all for sticking with me as I continue refining Within the Cosmos. Your support and feedback mean the world, and I truly appreciate it. More to come soon! ❤️
- debdev