1. Escape from Ever After: Onboarding
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Escape from Ever After: Onboarding News

Release results 🌟

[h3]Greetings!

The prologue launched two weeks ago, and we've been blown away by the response from the community! A huge thanks to everyone who played the game and left a review—your feedback has been incredibly valuable to us.

We'd like to share some cool stats with you:[/h3]



Balance + Bug Update 07/29/24

Hello everyone!

We have released an update 1.1.23p which includes several changes to address balancing issues as well as bug fixes. Below is a summary of those changes, and also includes all changes since the last update.

[h3]Balancing[/h3]
  • The guard window timing for all enemy attacks has been made a bit more lenient
  • Update Cacophonous Chord to description to clarify it ignores shields
  • Several attacks have been further adjusted to improve timing:
    • Tinder's Headbutt
    • Mouse Stack Jump Attack
    • Brick House Mech Rock Throws
    • Robopig Laser Beam
    • Robopig Saw Attack
    • Toy Soldier Shot

[h3]Bugs[/h3]
  • Soldier respawning too soon in the hall outside the Dungeon Treasure Room
  • Tinder's flame could be activated during battle transition
  • Pressing specific key after Dungeon battlefield softlock
  • Telepager menu bug pressing Back and then Accept too soon
  • Coins doubled when picked up with Buckler
  • Further fix for Dungeon Bridge puzzle cutscene bug
  • Happy Howl Hollow display bug in Chinese


Let us know what you think, happy playing!

- Sleepy Castle Team

07/23 Patch Update

Hello everyone!

The patches continue! Here are the latest changes since our last patch, now up to 1.1.15p.

[h3]Bug Fixes[/h3]
  • Softlock if you get hit by an exploding oil barrel while it's sinking
  • Able to throw buckler at the burning torch puzzle in the dungeon before Tinder begins speaking
  • Fix running up the walls indoors in Happy Howl Hollow

[h3]Adjustments[/h3]
  • Carrot attack guard window adjusted
  • Music re-balancing
  • Decor prices adjusted
  • Add more coins and an item pickup to Chapter 1


Happy playing!

- Sleepy Castle Team

Balancing + Fixes + SFX Adjustments Update 07/22

Hello!

I hope everyone is off to a good start to their week! We've continued working hard to address various issues related to balance and bugs. Here's a summary of the significant adjustments and fixes that have been implemented since our last update yesterday, up to version 1.1.12p.

[h3]Bug fixes:[/h3]
  • Getting caught behind the spring in the Construction Site
  • One oil barrel in the Construction Site had too wide a radius to catch Tinder's flame
  • Tinder's flame could reach extremely far if started at a specific time
  • Worker Gnomes not selecting correct attacks -- now they will always throw a wrench or enhance surrounding Robopigs

[h3]Gameplay Balancing:[/h3]
  • Reduce Worker Gnomes' Wrench Throw max damage to 2 (down from 4)
  • The guard position before the 3 Mouse fight has been adjusted to give the player more of chance to avoid being hit by first strike

[h3]SFX Adjustments:[/h3]
  • The sounds for dialogue have been remixed to be more balanced
  • Tinder's double bass sounds during Jam Session have been remixed to be more audible

Happy playing, until next time!

- Sleepy Castle Team

Launch Weekend Update + Bug Fixes!

Hello everyone!

What a launch weekend it's been! It's so exciting to see so many players enjoying our game, and we can't wait to show more. We've read all your feedback, good and bad, and everything is being taken into account as development continues.

Several bugs were also reported, and we've worked hard to continuously patch the game throughout the weekend. It's been busy! Here is a list of everything that's been addressed since launch:

Bug fixes:
  • Sun Gem respawns after fighting Toy Soldier guards in the Castle Courtyard
  • Dracula's shop was using incorrect Sun Gem prices, and they've been lowered
  • Wolfgang's Cacophonous Chord could very rarely softlock
  • Re-playing Blustery Ballad in front of Straw or Wood houses
  • Starting Wolfgang's ability after an enemy runs into you
  • Wolfgang not going back to correct position after performing Blustery Ballad attack
  • Obtaining duplicate Brutal Ambushes
  • Support for older generation of DualShock4 controllers

Game adjustments:
  • Add tutorial about the Action Command assist options
  • Lowered cost on some vending machines
  • Add extra healing item to find in the Construction Site
  • Make it easier to burn the banner during Tinder's tutorial

Out-of-bounds fixes:
  • Jumping behind one of the fences on the upper section of the Construction Site
  • Slipping behind one of the buildings in the Construction Site
  • Jumping on top of the library in Happy Howl Hollow
  • Riding an oil barrel into the pipe in the Construction Site

Visual glitches:
  • Flynt not sitting properly on Mr. Moon's chair
  • Clipping between the floor and carpet during the job interview
  • Beatrice not facing Flynt while talking to him

Translation errors:
  • Portuguese translation corrections
  • Incorrect "Play" on the computer music player


And of course, please feel free to reach out with any more feedback or bug reports or anything else!

Thank you again to all of the players who made this such an amazing weekend for us.

- Sleepy Castle Team