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  3. Balance + Bug Update 07/29/24

Balance + Bug Update 07/29/24

Hello everyone!

We have released an update 1.1.23p which includes several changes to address balancing issues as well as bug fixes. Below is a summary of those changes, and also includes all changes since the last update.

[h3]Balancing[/h3]
  • The guard window timing for all enemy attacks has been made a bit more lenient
  • Update Cacophonous Chord to description to clarify it ignores shields
  • Several attacks have been further adjusted to improve timing:
    • Tinder's Headbutt
    • Mouse Stack Jump Attack
    • Brick House Mech Rock Throws
    • Robopig Laser Beam
    • Robopig Saw Attack
    • Toy Soldier Shot

[h3]Bugs[/h3]
  • Soldier respawning too soon in the hall outside the Dungeon Treasure Room
  • Tinder's flame could be activated during battle transition
  • Pressing specific key after Dungeon battlefield softlock
  • Telepager menu bug pressing Back and then Accept too soon
  • Coins doubled when picked up with Buckler
  • Further fix for Dungeon Bridge puzzle cutscene bug
  • Happy Howl Hollow display bug in Chinese


Let us know what you think, happy playing!

- Sleepy Castle Team