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Heard of the Story? News

V0.9.19 - Improvements & Bug Fixes

Another round of small features and changes based on our ideas and thanks to your reports and suggestions! At the same time, we are continuing work on the V0.10 release :)

  • Added the ability to call over a villager. You can now head into the Townsfolk page and right-click on a villager to call them over (providing that they are close enough to hear you!)
  • Added the ability for villagers to hang around each other if they are friends
  • Added the ability to re-bind controls in-game
  • Added a tutorial to open the villager journal
  • Added the ability to use the scroll wheel in the trading menu
  • Changed the camera to position slightly to the right of you when zoomed-in so that it is easier to see where and how exactly you will place a small item
  • Changed ESC to first exit out of trading, rather than exit out of a conversation altogether
  • Changed the building hint to be red (rather than the preliminary yellow) when a building is invalid during the architecture configuration
  • Added an additional hint to explain building colouring in the construction tutorial
  • Fixed camera spawning inside the player when starting a new game
  • The camera position is now also saved from wherever it was previously
  • Fixed villagers talking about cancelled constructions
  • Fixed villagers talking about goals for constructions which were already completed
  • Fixed hair clipping in some places
  • Fixed some typos in villager small talk

V0.9.18 - Improvements & Bug Fixes

Another round of small weekly changes based on some long-standings issues as well as your reports and suggestions. At the same time, we are continuing work on the V0.10 release :)

  • Added the ability to rotate your character when starting a new game
  • Added separate sliders for mouse X and Y sensitivity and renamed them to vertical and horizontal look sensitivities
  • Added specific crafting icons for carpentry, smithing, baking, and tailoring
  • Fixed some crafting pages getting filled with random items under some circumstances
  • Fixed being unable to craft banners and flags properly in the tailor
  • Fixed mannequin in tailor not showing previews of clothes
  • Fixed the majority of cases where the skin of characters would clip through their clothes
  • Fixed villager journal sometimes not aligning dialogue notes correctly when it’s opened for the first time and breaking if it had a goal or interest relating to a cancelled building
  • Villagers will no longer consider contributions to cancelled buildings as noteworthy achievements
  • Fixed a villager’s goal not appearing in the villager journal if they share more than one
  • Fixed wheat and flax field not having blocky previews
  • Changed the ESC key to prioritise closing the menu settings rather than exiting a house
  • Improved clarity of the scissors icon
  • Made the start adventure button in the new game configuration screen a little cooler

V0.9.17 - Improvements & Bug Fixes

Whilst working on the next big content and feature update (V0.10), the plan is to continue to release weekly improvements, bug fixes, and quality of life things. If you have any suggestions, we would love to hear them and include them in these updates! The best place to discuss your ideas is in our Discord.

Changes:
  • Added functionality to craftable signs: now, when you place them near a building, they will describe the name of that building (since previously, there was no way to keep track of building names after they were built)
  • Added an extra tutorial step to help explain that you can click on the optional tutorials in your notebook
  • You can now use a mine cart, even if a villager is on their way to use it (alleviating the issue of mines being hard to use in larger towns)
  • Villagers now walk outside the cart rail area when they are done with the mine (to stop your cart from ramming into them as often)
  • Villagers will now pick random seats at campfires and taverns, as opposed to always in the same order
  • Changed tavern lights to come on only after someone sits down, rather than also if they are on their way
  • Fixed villagers hitting their tankards with ghosts at taverns
  • Fixed tools showing through windmill door when crafting
  • Fixed being able to place houses from workspaces (such as the smithy or windmill) which could cause issues. Now, bookmarks relating to buildings and the town will appear disabled in such situations
  • Fixed villager / player relocation not happening as soon as a construction was destroyed
  • Slightly improved relationship icons and made them more consistent

V0.9.16 - Improvements & Bug Fixes

  • Added progressive difficulty to quests (a much requested feature). Now, the first quest you receive from a villager will be no longer require sophisticated crafting skill, meanwhile the next quests will be more challenging
  • Added SHIFT+LEFT CLICK to move items between storage and inventory. Likewise, if you have no storage open, this new key combination can be used to instantly equip or unequip clicked items
  • Added some small variations to the quest dialogue
  • Balanced stone hammers to be easier to learn to craft
  • Changed toolbar key numbers to always show above icons
  • Fixed house assignments being shared along with house-related interests - no longer will you own multiple houses
  • Fixed legs of villagers moving awkwardly as they speak
  • Fixed some dialogue relating to stories, quests, and decorations
  • Fixed currently equipped items showing through doors. Tools are now unequipped before you enter a building, and automatically re-equipped when you exit it

V0.9.15 - Improvements & Bug Fixes

  • Added the ability to cancel your own house construction while it’s still in-progress (a much requested feature)
  • Added variations to terminology when discussing some common actions
  • Improved crafting text everywhere to be specific; rather than seeing the word “crafting” everywhere, you or villagers will not specifically say whether it was baking, smithing, etc…
  • When building the first set of houses for you and the founding villagers, who gets what house will now be immediately assigned and visible upon placement of the construction
  • Fixed campfire not being placeable
  • Fixed ESC not cancelling building or decoration placement
  • Fixed current item selection sometimes disappearing
  • Fixed tooltips having text variation after changing pages in the villager journal
  • Fixed villagers not being specific about which activity they did when explaining some of their experiences
  • Fixed villagers being able to talk about emotional outbursts when describing specific experiences and interests (for example, a villager cannot be interested in raging)
  • Changed the look of the book pages slightly