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V0.9.17 - Improvements & Bug Fixes

Whilst working on the next big content and feature update (V0.10), the plan is to continue to release weekly improvements, bug fixes, and quality of life things. If you have any suggestions, we would love to hear them and include them in these updates! The best place to discuss your ideas is in our Discord.

Changes:
  • Added functionality to craftable signs: now, when you place them near a building, they will describe the name of that building (since previously, there was no way to keep track of building names after they were built)
  • Added an extra tutorial step to help explain that you can click on the optional tutorials in your notebook
  • You can now use a mine cart, even if a villager is on their way to use it (alleviating the issue of mines being hard to use in larger towns)
  • Villagers now walk outside the cart rail area when they are done with the mine (to stop your cart from ramming into them as often)
  • Villagers will now pick random seats at campfires and taverns, as opposed to always in the same order
  • Changed tavern lights to come on only after someone sits down, rather than also if they are on their way
  • Fixed villagers hitting their tankards with ghosts at taverns
  • Fixed tools showing through windmill door when crafting
  • Fixed being able to place houses from workspaces (such as the smithy or windmill) which could cause issues. Now, bookmarks relating to buildings and the town will appear disabled in such situations
  • Fixed villager / player relocation not happening as soon as a construction was destroyed
  • Slightly improved relationship icons and made them more consistent