1. Territory: Farming and Fighting
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  3. New gameplay: Prestige victory and other improvements

New gameplay: Prestige victory and other improvements

This version mainly adds the "reputation victory" gameplay.
You can become a pacifist and obtain the throne of king.

Other optimizations are as follows:
BUG repair: The problem that the monster health bar is inconsistent with the actual health
Optimization: Iron bullets and giant bombs do not change the terrain when hitting unbuilt buildings
Value adjustment: Increase the probability of immigrants appearing with characteristics and the probability of positive and positive characteristics
Optimization: Turnover boxes, in the collection and batch shipment mode, porters are prohibited from moving before the quantity is reached
Value adjustment: Limit the random age range of immigrants to avoid being too old and dying of old age soon after appearing
New function: Statistics on the cumulative value of killing monsters, killing enemies, mining, gathering, and converting skeleton soldiers
New function: Add reputation victory gameplay, new building: Eternal Temple
BUG repair: The problem that loyal civilians will also flee
Value adjustment: Enhance the basic health and defense of wolf warriors
Value adjustment: Banquet, Dionysus Carnival increase honey wine
BUG repair: Altar, Elf Friends increase the upper limit of elves that can be recruited for free, the description is to add 1, but the actual increase is 10
New function: Add hidden achievements: Reputation Victory
Optimization: After moving the dining table and pulpit, synchronize the original settings
Optimization: Paused facilities will remain paused after moving
Optimization: After adjusting the range of the banquet table, refresh the range frame display in real time
BUG repair: When farmers pick fruits from fruit trees, they sometimes drop the fruits into the adjacent water or wall when they cannot take them

New Building: The Eternal Temple