【Test branch】Optimization and bug fixes
Bug fix: In the military camp interface, the button for selecting a single type of soldier does not work. Bug fix: The race restriction of public baths is now set to no race restriction by default. But after selecting the restriction once, you can't select unlimited races again
Optimization: Military camps and thrones can be moved into medicinal tea
Optimization: In the help document, add numerical descriptions for knights, lords, and royal knights
Optimization: Construction interface, do not display the "Transportation Rules" setting item
Optimization: When the base is indoors, the snow scene is not displayed in winter
BUG repair: Correct the problem that the barbarian trade agreement cannot be reached in the reputation victory
Numerical adjustment: Increase the priority of the task of cutting down fruit trees
BUG repair: The problem that noble children are not assigned to noble beds
BUG repair: The problem that the number of items that can be sold on the trading interface is 0 when the caravan sends a trade request letter
Optimization: The time for nobles and royal family members to sleep with their spouses is doubled to promote fertility as much as possible
Optimization: Add attribute brushes to the compost bucket window
BUG repair: The problem that cavalry occasionally looks for mounts and runs to the lower left corner of the map
Numerical adjustment: Reduce the damage frequency and damage range of the noble spirit, increase the single damage value, and reduce the jamming when the skill is triggered
Optimization : When moving a facility, you can build it at the location where it is being moved (i.e. move it slightly)
Optimization: Military camps and thrones can be moved into medicinal tea
Optimization: In the help document, add numerical descriptions for knights, lords, and royal knights
Optimization: Construction interface, do not display the "Transportation Rules" setting item
Optimization: When the base is indoors, the snow scene is not displayed in winter
BUG repair: Correct the problem that the barbarian trade agreement cannot be reached in the reputation victory
Numerical adjustment: Increase the priority of the task of cutting down fruit trees
BUG repair: The problem that noble children are not assigned to noble beds
BUG repair: The problem that the number of items that can be sold on the trading interface is 0 when the caravan sends a trade request letter
Optimization: The time for nobles and royal family members to sleep with their spouses is doubled to promote fertility as much as possible
Optimization: Add attribute brushes to the compost bucket window
BUG repair: The problem that cavalry occasionally looks for mounts and runs to the lower left corner of the map
Numerical adjustment: Reduce the damage frequency and damage range of the noble spirit, increase the single damage value, and reduce the jamming when the skill is triggered
Optimization : When moving a facility, you can build it at the location where it is being moved (i.e. move it slightly)