Interior Innovations Update: PATCH 2
[h3]Improvements [/h3]
[h3]Multiplayer fixes[/h3]
[h3]Visual improvements[/h3]
- Rich
- added AoE fear to the CoG leg
- added UI audio for schematic view
- added hit animation to mine and shelter doors (now it shakes on hit)
- added notification for phonograph when no songs are installed
- added shuffle button icon to the phonograph
- added cancel button when creating decal pack
- added more painting variations
- added core eject audio
- remote control upgrade is now installed automatically
- improved camera on the interactive devices
- improved deploy turret drone quest
- fixed schematic view screen does not close when drillship explodes
- fixed drillship view doesn't change with new drillship
- fixed navmesh for the devices
- fixed colliders on new interactive tables
- fixed missing open/close audio for production table
- fixed turret closed notification when drillship surfaces
- fixed revive icon blinking when entering/leaving interactive devices
- fixed cartography table scrap recipe
- fixed proportional threshold mode misspelling
- fixed bed placement issue
- fixed placeholder names in quest descriptions
- fixed obsolete description in quests
- fixed CoGs standing with grenade and doing nothing
- fixed some units not shooting at the player
- paintjobs uploaded to Steam workshop are public by default
[h3]Multiplayer fixes[/h3]
- fixed client gets kicked from armchair when reloading the savefile
- fixed client animation desync on the new interactive devices when reloading the savefile
- fixed soil and rock rumble sounds on client when reloading the savefile
[h3]Visual improvements[/h3]
- improved refinery and research desk animations
- improved revolver animations
- fixed broken legs when sitting in pilot seat
- fixed holes on T1 window top module
- fixed broken visuals on the hand computer radio
- fixed broken visuals on hand when holding detonator
- Rich