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Interior Innovations Update: PATCH 2

[h3]Improvements [/h3]
  • added AoE fear to the CoG leg
  • added UI audio for schematic view
  • added hit animation to mine and shelter doors (now it shakes on hit)
  • added notification for phonograph when no songs are installed
  • added shuffle button icon to the phonograph
  • added cancel button when creating decal pack
  • added more painting variations
  • added core eject audio
  • remote control upgrade is now installed automatically
  • improved camera on the interactive devices
  • improved deploy turret drone quest
  • fixed schematic view screen does not close when drillship explodes
  • fixed drillship view doesn't change with new drillship
  • fixed navmesh for the devices
  • fixed colliders on new interactive tables
  • fixed missing open/close audio for production table
  • fixed turret closed notification when drillship surfaces
  • fixed revive icon blinking when entering/leaving interactive devices
  • fixed cartography table scrap recipe
  • fixed proportional threshold mode misspelling
  • fixed bed placement issue
  • fixed placeholder names in quest descriptions
  • fixed obsolete description in quests
  • fixed CoGs standing with grenade and doing nothing
  • fixed some units not shooting at the player
  • paintjobs uploaded to Steam workshop are public by default


[h3]Multiplayer fixes[/h3]
  • fixed client gets kicked from armchair when reloading the savefile
  • fixed client animation desync on the new interactive devices when reloading the savefile
  • fixed soil and rock rumble sounds on client when reloading the savefile


[h3]Visual improvements[/h3]
  • improved refinery and research desk animations
  • improved revolver animations
  • fixed broken legs when sitting in pilot seat
  • fixed holes on T1 window top module
  • fixed broken visuals on the hand computer radio
  • fixed broken visuals on hand when holding detonator


- Rich