Machine Hunt Update: Coldfix
[h2]Improvements[/h2]
[h2]Balance changes[/h2]
[h2]Fixes[/h2]
[h2]AI Fixes[/h2]
[h2]Visual improvements[/h2]
- minor performance improvements
- reduced VRAM usage a little
[h2]Balance changes[/h2]
- increased respawn time for Tanks and Spiders in Area 3 by 30s
- reduced threat growth by 30% in Area 3
[h2]Fixes[/h2]
- fixed crash on game exit
- fixed player Drillship disappearing after loading a save file
- fixed Cog Drillship spawned inside the player Drillship when underground
- fixed issue with too many Drillships when loading an old save file
- fixed Iron Frame and Iron Gear unlock conditions
- fixed Table recipe not visible
- fixed kill colliders in water under cliffs
- fixed Hunt in caves can be ended by killing Cog Drillship
- fixed Tank having no loot in one of the boxes
- fixed Corundum drill quest message
- fixed other minor Quest descriptions
- fixed outdated Inventory Full notification
- fixed and reuploaded Captain mods
- fixed Tutorial screen forcing player to take inventory when shown in unexpected moment
- fixed outro playing on Multiplayer client incorrectly after joining a game
- fixed wrong Hunt message on Multiplayer client
[h2]AI Fixes[/h2]
- fixed Cog Spider stuck after player leaves with his Drillship
- fixed self-spawning Cogs not spawning when Cog mission resumes
- fixed Cogs not patroling for Cog side missions
- fixed Cogs not moving when Cog work mission resumes
- fixed Cogs not resuming their behaviour after player is lost
- fixed Cogs not returning into their Drillship before eruption
- fixed Tanks getting stuck on sloped terrain
- fixed issue with Cog missions when landing site is occupied
[h2]Visual improvements[/h2]
- fixed minor TAA issues (occasional ghosting, overall quality)
- fixed ocean floor visible through water
- fixed Cog Spider animation when jumping out of the ground or returning back
- fixed Cog Spider animation when stunned on drillship soil
- fixed Cog animation when stunned on drillship soil
- fixed visual issues with Tutorial screen
- fixed camera clipping issues in Submarine and Blast shelter
- fixed LODs for self-spawning unit elevator
- fixed overlapping texts in the UI