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Obenseuer News

Update February 2nd 2024 (Version 0.3.33) - hotfix

[h2]Patch notes for February 2nd 2024 (Version 0.3.33) - hotfix[/h2]

  • Fixed Pentti not paying for mash (issue #1804)
  • Fixed characters' stretched lips
  • Removed flicker effect from super flashlight

[h3]Tenement System[/h3]
  • Fixed not being able to take 24 pack from the stairwell
  • Fixed moving not having correct furniture with items selected in migrated saves
  • Fixed moved furniture with items spawning duplicated empty storage when saving and loading (issue #1799)

[h3]Furniture[/h3]
  • Fixed hospital bed and table being too big

[h3]Items[/h3]
  • Fixed drinking tea destroying tea cup

Update February 1st 2024 (Version 0.3.31) - hotfix

[h2]Patch notes for February 1st 2024 (Version 0.3.31) - hotfix[/h2]

  • Fixed some saves getting stuck on the loading screen after migration
  • Fixed storage and backpack inventory getting combined (issue #1791)

[h3]Tenement System[/h3]
  • Fixed all furniture disappearing when taking furniture with items (issue #1792)

Update January 31st 2024 (Version 0.3.30)

[h2]Patch notes for January 31st 2024 (Version 0.3.30)[/h2]

  • Added save migration if save has missing reference ids
  • Added modifiers to show capacity
  • Updated saving and loading menu (issue #112)
  • Changed blueprint spawner behavior
  • Changed backpack button to backpack slot and button
  • Increased growing skill gain 2 times (issue #1768)
  • Fixed player getting stuck if he falls asleep when working (issue #1469)
  • Fixed items getting stuck in crafting stations (issue #1785)
  • Fixed item sorting not working correctly sometimes
  • Fixed phone script saving all dialogue data
  • Fixed some saves crashing constantly (issue #1644)
  • Fixed tutorial move buttons when using arrow keys (issue #1738)
  • Fixed can openers clogging up lathes (issue #1741)
  • Fixed gas bottle drain/fill rate being orders of magnitude smaller when player is skipping time
  • Fixed some item spawners spawning items without deleting previous items and causing lag
  • Fixed NaN mushroom need addiction value (issue #1764)
  • Fixed bank customer service typo (issue #1754)
  • Fixed closing backpack closing the bottle recycling machine interface (issue #1741)
  • Fixed missing inflatable pool icon
  • Fixed purchasing liquid removing random amounts (issue #1736)
  • Fixed Pentti stealing mash (issue #1756)
  • Fixed wieldable items not disappearing when being sent to jail (issue #1749)
  • Fixed liquid amounts changing when stacking liquid containers (issue #1733)
  • Fixed disappearing stairs when upgrading to huge workshop
  • Fixed missing backside barriers during workshop upgrade (issue #1739)
  • Fixed apartment not being cleaned when the construction blocks entry (issue #1763)
  • Fixed Samuel reacting negatively to stolen items of they are inside player's inventory when renovating (issue #1717)

[h3]Tenement System[/h3]
  • Added unique apartment decoration to Pate Rantanen
  • Added unique apartment decoration to Amanda Korhonen
  • Biogas reactor gauge now shows the filled precentage in UI
  • Biogas reactor compressor now automatically runs when the vat is full with gas
  • Fixed a bug that caused furniture to disappear
  • Fixed duplicating furniture (issue #1782)
  • Fixed balcony construction tarps being at the wrong balcony (issue #1787)
  • Fixed category buttons not working correctly (issue #1779)

[h3]Furniture[/h3]
  • Added new magazines
  • Added new posters
  • Added hospital bed
  • Added hospital table

[h3]Recipes[/h3]
  • Fixed can openers crafting instantly

[h3]Items[/h3]
  • Changed Mason Jars to be breakable

[h3]Outside[/h3]
  • Fixed yard porta-potty graphical (issue #1760)

[h3]Greenhouse[/h3]
  • Fixed Jomppe not buying hops
  • Fixed Jomppe not buying watermelons (issue #1742)

[h3]Kolhola[/h3]
  • Fixed betel palms causing invisible walls
  • Fixed elevator light (issue #1740)

[h3]Mr. Duck's House[/h3]
  • Fixed items spawning in the chest when returning to the house

[h3]Deekula C[/h3]
  • Fixed C1 bucket toilet being backwards (issue #1473)

[h3]Tenement B[/h3]
  • Fixed seeing the bank ladder not updating the task (#1751)
  • Fixed Under Map teleporting player to infront of entrance to the small mine cave (#1765)


Old 0.3.29 version can be accessed from Steam library -> Obenseuer -> Options -> Betas and selecting 0.3.29

Update January 17th 2024 (Version 0.3.29)

[h2]Patch notes for January 17th 2023 (Version 0.3.29)[/h2]

  • Betel palms now yield multiple harvests
  • Biogas reactor now builds up gas into the vat and compressor is needed to run only for short period of time
  • Changed main menu to show first the character that has the latest save (issue #309)
  • Fixed storages not working on Swiss-German locales (issue #1124)
  • Fixed chemical lab getting stuffed (issue #1570)
  • Fixed police arresting player when player moves to another area clearing crime and making time fast.
  • Fixed liquid sorting duplicating liquids (issue #1613)
  • Fixed prison food getting moldy when player is asleep (issue #1513)
  • Fixed sometimes entering Speakeasy sending player straight to wasteland (issue #1699)
  • Fixed union flags being broken for the first time (issue #1677)
  • Fixed crafting not returning containers if the game is saved and loaded while crafting is in progress (issue #1706)
  • Fixed growing green mushrooms not hurting when being near them (issue #1659)
  • Fixed Unity logo appearing sometimes when booting up the game (issue #1629)
  • Fixed negative mashing process (issue #1691)
  • Fixed apartments upgrade achievements (issue #1652)
  • Fixed wood debris collision not being disabled when the wood debris is gone (issue #1684)
  • Fixed being able to start a crafting process even if not having the required items (issue #1680)
  • Fixed lockpicking keeping player in locked position too long when depleting lockpicks stack (issue #1668)
  • Fixed harvesting quality varying between in-world and UI (issue #1682)

[h3]Tenement System[/h3]
  • Added barriers and sounds to apartments when they are being renovated
  • Added text to show what items the trash will give if the inventory is full (issue #1663)
  • Fixed apartments showing not being cleared when they should (issue #1726)
  • Fixed decent player extension windows
  • Fixed renovation timer getting stuck at 0s when passing time (issue #1620)
  • Fixed some initial upgrades having required resources (issue #1704)
  • Fixed cleaning mode triggering when walking out of roof greenhouse (issue #1663)
  • Fixed not being able to always place some rugs on the floor (issue #1649)
  • Fixed fine basement sauna pool room benches
  • Fixed not being able to pick up items in the basement (issue #1669)
  • Some furniture can now be mounted also on walls

[h3]Items[/h3]
  • Added juniper trees (growable)
  • Added hop seeds
  • Added hop plant
  • Added box of tea
  • Added tea
  • Betel palm nuts are now stackable
  • Fixed pearl earings not being able to be picked up
  • Fixed drinking kumis, rice wine, milk moonshine and shochu also eating the bottle
  • Fixed not being able to move liquids between some containers (issue #1675)
  • Fixed merging stacks multiplying liquids (issue #1678)
  • Updated guitar animations and sounds

[h3]Recipes[/h3]
  • Added tea recipe
  • Yeast can now be extracted from milk and rice mashes

[h3]Furniture[/h3]
  • Added jack-o-turnip
  • Added grain mill to shop lists
  • Added waiting functionality to player owned televisions
  • Added mushroom lamps to shop lists
  • Fixed bathtub ownership
  • Fixed fancy wooden desk name (issue #1703)
  • Fixed grain mill missing icon and slots
  • Fixed bathtubs (growing) not having correct modifiers (issue #1676)

[h3]Outside[/h3]
  • Fixed being able to take pea soup when inventory is full (issue #1305)

[h3]Deekula C[/h3]
  • Fixed Möbelmann door (issue #1655)

[h3]Kolhola[/h3]
  • Changed lighting
  • Changed telemarketing hourly rate to be the minimum hourly rate
  • Changed telemarketing job to not increase thrist or toilet
  • Fixed hotel rooms always being rented for one day only (despite paying for multiple)
  • Fixed hotel toilet locking player in if player's reservation expires (issue #1670)
  • Fixed sitting on the apartment A3 bench at the left of the entrance making player facing wall (issue #1698)
  • Fixed apartment A20 curtains disappearing depending on the viewing angle (issue #1697)
  • Fixed Sam Morton not having dialogue

[h3]Tenement B[/h3]
  • Fixed selling items not converting RM to OC amount in Passmore's money pool
  • Fixed Passmore having stolen item prices in every item

[h3]O-Market[/h3]
  • O-Market now sells tea

[h3]Redemption Militia[/h3]
  • Player can now volunteer at redemption militia


Old 0.3.228 version can be accessed from Steam library -> Obenseuer -> Options -> Betas and selecting 0.3.28


Also here are some screenshots of the upcoming mine update:

Update December 29th 2023 (Version 0.3.28)

[h2]Patch notes for December 29th 2023 (Version 0.3.28)[/h2]
  • Fixed several issues with manufacturing UI (issue #1596)
  • Fixed supernova sun (issue #1548)
  • Fixed weather effects delay (issue #1552)
  • Fixed Lively Tenement achievement (issue #1587)
  • Fixed shop money not replenishing in some old saves (issue #1583)
  • Fixed Makeshift Sink blueprint name (issue #1617)
  • Disabled broken eye adaption
  • Removed sun and moon flare that draws above everything (issue #700)


[h3]Tenement System[/h3]
  • Added furniture descriptions (issue #1193)
  • Fixed cleaning counter resetting to 0% (issue #1592)
  • Fixed not being able to use building menu when entering the tenement from outside (issue #1573)
  • Fixed furniture parenting not working (issue #1591)
  • Fixed some furniture giving multiple furniture
  • Fixed apartment 11 bear trap not being removable
  • Fixed not being able to remove firewood basket (issue #1573)
  • Fixed moving resitent showing 0s when there is less than hour left (issue #1589)
  • Fixed income field not updating when tab is open and resident moving is done (issue #1589)
  • Fixed upgrade panel tenement upgrades being circles (issue #1576)
  • Fixed storages with items being in the sky (issue #1616)

[h3]Items[/h3]
  • Changed paint buckets to be stackable (issue #1430)
  • Fixed dropped items not despawning

[h3]Tasks[/h3]
  • Fixed Homecoming Celebration missing gift and bottle (issue #1574)

[h3]Greenhouse[/h3]
  • Fixed Jomppe not buying cabbage (issue #1590)

[h3]Deekula B[/h3]
  • Fixed police tape not despawning (issue #1598)

[h3]O-Market[/h3]
  • Fixed matches, glue and cleaning spray not being sold as full (issue #1580)