1.1.9 (December 31)
1.1.9 (December 31)
Fixes:
- fixed map texture bleed on Switch
- fixed mission tasks balooning in size on Switch
- fixed editor 'test map' difficulty menu
- fixed 'wastelands' rendering small in LQmode
- fixed able to start building next to region center across border
- fixed fire causing a crash sometimes when going back to Campaign
- fixed crash due to waypoint placement in some custom maps
- fixed bridges not tiling correctly when mirrored
- fixed neutrals incorrectly calculating unit types resulting in unbalanced armies
- fixed fires in battle no longer causing damage when walking through
- fixed potential screen shake during battle end screen
- fixed a potential savegame loading issue
- fixed adding animal to tile w/o proper owner causing a crash
- fixed joystick snap bug on Steamdeck
- fixed 'build here' highlight rendering on top of army token
- fixed deconstructing tile not working correctly in some cases
Changes:
- added a message to tell users to change server if slow server is detected
- camera now simply pans to defender when archery is used
Fixes:
- fixed map texture bleed on Switch
- fixed mission tasks balooning in size on Switch
- fixed editor 'test map' difficulty menu
- fixed 'wastelands' rendering small in LQmode
- fixed able to start building next to region center across border
- fixed fire causing a crash sometimes when going back to Campaign
- fixed crash due to waypoint placement in some custom maps
- fixed bridges not tiling correctly when mirrored
- fixed neutrals incorrectly calculating unit types resulting in unbalanced armies
- fixed fires in battle no longer causing damage when walking through
- fixed potential screen shake during battle end screen
- fixed a potential savegame loading issue
- fixed adding animal to tile w/o proper owner causing a crash
- fixed joystick snap bug on Steamdeck
- fixed 'build here' highlight rendering on top of army token
- fixed deconstructing tile not working correctly in some cases
Changes:
- added a message to tell users to change server if slow server is detected
- camera now simply pans to defender when archery is used