Dev Log (2/12/2021)
Hey there everyone,
I am back to present another dev log update. Since beta 1.10 released, i have been working on getting a lot of the multiplayer stuff finished for this update. Here is some of the progress that has been made so far:
[h2]Weapons[/h2]

So as of writing this, all of the weapons in the game have been fully remodeled. There are now a total of 21 weapons
[h2]Options Menu[/h2]

So one of the things that have been re-added back into the game was the options menu. It now looks a whole lot better and there has also been some optimization improvements added to the menu. The background menu style is still subject to change.
[h2]A few other things[/h2]
Bot support has been re-added with improved AI logic.
Along with that there have also been network improvements with the addition of a replication graph to handle what needs to be ran around each client.
I also fixed the jitter that was happening to weapons in Beta 1.10
That about wraps up the changes done so far. Beta 1.11 has no ETA just yet, but development of the update is rapid. I would say that this update should be out within a month at most at the current rate.
I hope you all stay safe and have a wonderful weekend! See you all for the next dev log!
~Joseph
I am back to present another dev log update. Since beta 1.10 released, i have been working on getting a lot of the multiplayer stuff finished for this update. Here is some of the progress that has been made so far:
[h2]Weapons[/h2]

So as of writing this, all of the weapons in the game have been fully remodeled. There are now a total of 21 weapons
[h2]Options Menu[/h2]

So one of the things that have been re-added back into the game was the options menu. It now looks a whole lot better and there has also been some optimization improvements added to the menu. The background menu style is still subject to change.
[h2]A few other things[/h2]
Bot support has been re-added with improved AI logic.
Along with that there have also been network improvements with the addition of a replication graph to handle what needs to be ran around each client.
I also fixed the jitter that was happening to weapons in Beta 1.10
That about wraps up the changes done so far. Beta 1.11 has no ETA just yet, but development of the update is rapid. I would say that this update should be out within a month at most at the current rate.
I hope you all stay safe and have a wonderful weekend! See you all for the next dev log!
~Joseph