Dev Log (1/15/2021)
Hello everyone,
I am back to show another dev log update. These past 2 weeks, a lot of stuff has been worked on. As such lets get right in and show the progress:
[h2]Maps, maps, and more maps:[/h2]
So I have been blocking out more maps recently and I have made a total of 4 maps so far.
[h3]Sublink Metro Station[/h3]

[h3]SectorC[/h3]

[h3]Facility[/h3]

[h3]Research Labs[/h3]

[h2]Interface Design[/h2]
I have also started designing some more user interface items. Some things are rather helpful and others don't really have a full use. One of the big things is that now when loading into a multiplayer match, there is now a loading screen interface that displays important info about the server. It can also be used to display tips, custom backgrounds, or anything in between. A title screen has been added to the main menu as well. Not only that but I managed to code back in the player HUD so as it stands right now, the health can currently be displayed. Ammo is still being worked on but should be out in time for beta 1.10 full update.

As the new version of the game progresses, I get very excited to show you all what is being made. Compared to the older project, this one is all around better, at least in my opinion. I cannot wait for you all to be able to experience these changes. As it stands, beta 1.10 should be officially sent to the main branch sometime next Sunday. With that I hope you all stay safe and have a wonderful weekend!
~Joseph
I am back to show another dev log update. These past 2 weeks, a lot of stuff has been worked on. As such lets get right in and show the progress:
[h2]Maps, maps, and more maps:[/h2]
So I have been blocking out more maps recently and I have made a total of 4 maps so far.
[h3]Sublink Metro Station[/h3]

[h3]SectorC[/h3]

[h3]Facility[/h3]

[h3]Research Labs[/h3]

[h2]Interface Design[/h2]
I have also started designing some more user interface items. Some things are rather helpful and others don't really have a full use. One of the big things is that now when loading into a multiplayer match, there is now a loading screen interface that displays important info about the server. It can also be used to display tips, custom backgrounds, or anything in between. A title screen has been added to the main menu as well. Not only that but I managed to code back in the player HUD so as it stands right now, the health can currently be displayed. Ammo is still being worked on but should be out in time for beta 1.10 full update.


As the new version of the game progresses, I get very excited to show you all what is being made. Compared to the older project, this one is all around better, at least in my opinion. I cannot wait for you all to be able to experience these changes. As it stands, beta 1.10 should be officially sent to the main branch sometime next Sunday. With that I hope you all stay safe and have a wonderful weekend!
~Joseph