1.02 Update for Doom of Icewind Dale
Greetings again, Neverwinter Nights players!
NWN:EE Premium Module Doom of Icewind Dale has received another update.
As always, thank you for all your feedback on the new Module. Please continue sharing issues you find here.
[h3]FIXES[/h3]
[h3]IMPROVEMENTS[/h3]
NWN:EE Premium Module Doom of Icewind Dale has received another update.
As always, thank you for all your feedback on the new Module. Please continue sharing issues you find here.
[h3]FIXES[/h3]
- Removed broken shadows from Bremen
- Fixed floating bottle on desk in Lara's house
- Torn's journal now provides correct directions
- Fixed erroneous mention of abandoned shop front in PC journal
- Player can no longer break Masked Lady's final dialogue by quickly reinitiating conversation
- Masked Lady now displays correct dialogue in temple if Agaza killed before dream sequence
- Blizzard can now be asked to cast level 6 magic
- Added fix for PC getting stuck by bar in Wolf's Pelt Inn
- Marcos now correctly gives PC reward for using diplomacy to finish quest
- Rewrote several item and creature descriptions
- Fixed a bug where Blizzard wasn't removed from gameworld after abandoning PC
- Fixed bug with multiple copies of Blizzard
- Ring of the Reckless now functions correctly
- Fixed several typos
[h3]IMPROVEMENTS[/h3]
- PC can now rest in Bremen exterior
- PC can now give Blizzard spell books while she is in the party
- Henchmen now have more tactical usefulness accessible through dialogue
- Replaced acid bomb with acid flask in Icewind Enchantments
- Adjusted yeti encounter triggers in Bremen
- Adjusted Bremen skybox and fog
- Kinnuki's cloak now grants mobility and combat casting focus
- Added merchant to final area before the player departs Icewind Dale
- PC can now rest just before final battle
- Increased XP reward for surviving Bremen to 1,500 xp
- Hag heads can now be handed to Agaza one at a time
- Early journal entries now more clear about how to progress