1.01 Update for Doom of Icewind Dale
Greetings, Neverwinter Nights players!
NWN:EE Premium Module Doom of Icewind Dale has been updated to the 1.01 version.
Thank you for all your feedback on the new Module. Please keep sharing issues you find here.
[h3]FIXES[/h3]
[h3]IMPROVEMENTS[/h3]
NWN:EE Premium Module Doom of Icewind Dale has been updated to the 1.01 version.
Thank you for all your feedback on the new Module. Please keep sharing issues you find here.
[h3]FIXES[/h3]
- Fixed Bone Marrow Belt alignment restrictions
- Fixed incorrect speaker tag in Aarin Gend/Kettia conversation near the end of the module
- Gauntlets of Weapon Skill now work correctly
- Fixed hit box/selection issue with Staff of Arctus
- Silvenius Crim now gives PC the correct number of items
- Fixed blocked path in Targos
- Fixed critical bug caused by attacking sleeping Legendary Mammoth
- Fixed incorrect journal entry in Gem Mine of Termalaine
- Fixed additional monsters incorrectly spawning in Bremen's Run
- Battleaxe of Speed now has a correct +1 enhancement
- Legendary Crag Cat is now immune to animal empathy and mind-affecting spells
- Blizzard's clothing is no longer effectively a Robe of the Archmagi
- Dwarf prisoners are no longer present if related quest is not yet finished
- Fixed many typos
[h3]IMPROVEMENTS[/h3]
- Adjusted the difficulty of various enemies, most notably the ice trolls
- Adjusted several enemy encounters
- Adjusted henchmen builds to be more useful
- Kemp now awards 1,000 xp and 5,000 gp upon completion of Convincing the Council
- The PC can now ask Sharwyn to cast spells via dialogue
- Added potions of clarity to frozen tundra area
- Added studded leather and a small shield to the crates in Lara's house
- Added large Shield +1, chainmail +1, and alchemical fire to Targos area
- Graendel's crafted treasures are now already identified when awarded
- Added signposts to several areas
- Added acid flasks and alchemical fire to Petyr merchant
- Added fire arrows and bolts of fire to Graendel's
- Provided clearer directions in journal entries
- Keira now hands PC a key to the upper floor as well as a spare room key
- Legendary Penguin moves to another area if quest not completed by a certain point in story