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  3. Warsim 1.2.4 (Boozer's Blessing Update) (69 (eyy) new features and fixes)

Warsim 1.2.4 (Boozer's Blessing Update) (69 (eyy) new features and fixes)

Everything has been insane on my end, I've been replying to the literally 1000s of comments, dms, emails, reviews, and bug reports but still haven't reached them all. Been in talks with an absurd number of streamers, youtubers, and media so hopefully more big Warsim stuff to come! (And even more that I'm keeping secret for now) but hey, beyond that here's a juicy boozy update for all you boozy bastards!

[h3]THRONE ROOM TAVERNS (8 features)[/h3]

Want to get drunk in your throne room, well now you can!

All of these require your throne room to be big enough to host entertainment (then it's added to the entertainment menu)

* Added new kingdom upgrade 'Throne room boozetap' (500 gold) (Adds the ability to drink booze, 5 free drinks per year, host 2 man drinking competitions, and buy replacement booze in your throne room)
* Added new kingdom upgrade 'Throne room drinking hole' (5000 gold) (+10 free drinks per year) (3 man drinking comps)
* Added new kingdom upgrade 'Throne room boozetap' (20000 gold) (+25 free drinks per year) (5 man drinking comps) (+5% throne room visitors)
* Added new kingdom upgrade 'Throne room boozetap' (40000 gold) (+50 free drinks per year) (8 man drinking comps) (+10% throne room visitors)
* Added new kingdom upgrade 'Throne room boozetap' (80000 gold) (+100 free drinks per year) (10 man drinking comps) (+15% throne room visitors)
* Added new kingdom upgrade 'Throne room boozetap' (100000 gold) (+250 free drinks per year) (12 man drinking comps) (+20% throne room visitors)
* Added -2 public opinion event if you run out of booze during a drinking competition
* Added new terraton upgrade 'Terraton Tavern' (1 terraton) (+1k free drinks per turn) (15 man drinking comps) (+25% throne room visitors) (All drinks are golden mugs on silk pillows)

[h3]CUSTOM DRINKING COMPETITIONS (16 features)[/h3]

Now you can host your own drinking competitions of up to 12 participants!

* Added new custom drinking competitions
* Added ability to choose how many drinkers
* Added ability for human drinkers only
* Added ability for goblin drinkers only
* Added ability for mix of both (Random mix)
* Added ability to choose to drink goblin ale til round 6 then switch to human
* Added ability to choose to drink only green ale
* Added ability to choose to drink only human ale
* Added ability to choose to drink only strong ale
* Added ability to choose to drink random drinks each time
* Added ability to choose goblin sign holders to end the round
* Added ability to choose gnome hat wearers to end the round
* Added ability to choose no end round stuff
* Added ability to choose if you want to introduce the participants or not
* Added new main menu code 469 to launch Boozelord drinking competition (for testing)
* Added ability for the player to cheat during drinking competitions (70% chance success, otherwise disqualified)







[h3]NEW DRINKER PERSONALITIES (16 features)[/h3]

I thought I'd do something to liven the competitions up a bit from being purely based on a bit of luck on if the participants get drunk and how much drinking tolerance they spawn with, now it's a lot more in depth... And sidenote nasty goblins are the worst drinking partners...

* Added 'sipper' personality to comp drinkers (sip their booze)
* Added 'stoic' personality to comp drinkers (will drink expressionless)
* Added 'puker' personality to comp drinkers (large chance they will puke)
* Added 'extreme puker' personality to comp drinkers (instant puke after one drink)
* Added 'gullet' personality to comp drinkers (instantly downs their drinks)
* Added 'quitter' personality to comp drinkers (may quit at random)
* Added 'step further' personality to comp drinkers (will survive where others would pass out... but only once)
* Added 'cheat' personality to comp drinkers (will cheat sometimes, but can be caught)
* Added 'aggressive' personality to comp drinkers (will mess with other participants)
* Added 'unpredictable' personality to comp drinkers (will do any of the 9 above at random)
* Added chance aggressive human drinker will maliciously pat opponent on the back (chance of +1 drunk level)
* Added chance aggressive human drinker will pour more drink into opponents glass (chance of +1 drunk level)
* Added chance aggressive human drinker will whack belly of opponent (chance of quitting)
* Added chance aggressive goblin drinker will pee in opponents drink (chance of +1 drunk level)
* Added chance aggressive goblin drinker will flick poo at opponents face (chance of quitting)
* Added chance aggressive goblin drinker will put his fingers down opponents throat (INSTANTLY FORCES OPPONENT TO PUKE AND QUIT)





[h3]GOBLINWOOD DRINKING CULTURE (3 features)[/h3]

New drinking competitions will happen most years now in Goblinwood, but get down the Rusty Dagger Inn and read the drinkylist to see what's happening!

* Added random drinking competitions that take place at Human's toe tavern most years (random rules)
* Added random drinking competitions that take place at Rusty Dagger Inn most years (random rules)
* Added drinkylist to the rusty dagger inn listing all current goblinwood drinking competitions (including jamboree)



[h3]GOD DRINKING TWEAKS (3 features)[/h3]

Added a vomit hole by request and ended up doing some other tweaks!

* Added Vomit Hole to drinking with god (credit 0324bence)
* Fixed text colour issue with god drinking 8 blurbs
* Added new god drinking dialogue

[h3]PEE PEE EXPANSION (2 features)[/h3]

A little extra content for Warsim's greatest character... Umm YES!

* Added ability to offer pee pee 10 gold and laugh at his exploits (credit Mokuba)
* Added special alt outcome for being broke and offering pee pee 10 gold



[h3]THRONE ROOM VISITOR COUNTER CHANGES (6 features)[/h3]

The max it would go was saying you had a kingdoms worth of people, this happened when you had 3k or more visitors... I've seen people hitting stupidly high levels at late game that dwarf 3k, so now we've got better tiers of text to reflect it!

* Adjusted highest tier of throne room visitor text 'kingdoms worth of people' from 3k to 15k+
* Added new tier of throne room visitor text 'population of a city' (5k+)
* Added new tier of throne room visitor text 'several kingdoms worth' (50k+)
* Added new tier of throne room visitor text 'An empires worth of people) (100k+)
* Added new tier of throne room visitor text 'nigh on endless line of people) (250k+)
* Added new tier of throne room visitor text 'effectively endless line of people) (500k+)

[h3]BUGFIXES (15 bug fixes)[/h3]

There's still plenty more... but damn it I will get them!

* Fixed Black Bank gold loan message in error (credit Profane Ghost) https://steamcommunity.com/app/659540/discussions/0/4758704514232098718/?tscn=1725957040
* Fixed terraton upgrades not triggering for godmode game
* Fixed gambling coin flip money bug (credit TheBigSmoke420)
* Fixed Arasuk recruitment labelled as 8 instead of 9 bug (credit Levi)
* Fixed ability to trawl frozen water (credit Diojeanne)
* Fixed night not knight text bug (credit Mini Paceed)
* Fixed empty text if council take over your kingdom after death (credit BMotB)
* Fixed Marie Elena boat doesn't state the cost of the bluetrii fruit they sell (credit Mini Paceed)
* Fixed monster trainer still gets trained even if he's been mauled to death (credit Diojeanne)
* Fixed bug with goblin coin flippers betting 0 gold
* Fixed text bug with spike knuckle unbanned text
* Fixed Spike knuckled fighters only appear in Brawl Pit if you ban them (credit Diojeanne)
* Fixed Slap Fighters only appear in brawl pit if you ban them (credit Diojeanne)
* Fixed necro robbery text bug
* Fixed broken name suffix (the Waste or Air) should be (the Waste of Air)

As always, the discord is where it's at so don't be a stranger, I check it often :)

And we still have Warsim Collector's Editions for anyone interested - Warsimstore.com

Thank you all very much!

Huw