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Hotfix 0.9.2.3 - Changelog

  • Added a dagger to Hilda’s starting Inventory, allowing her to use “Butchering” from the beginning.
  • Tweaked the amount of Experience granted for killing T1-T3 enemies.
  • Tweaked some of the Brigands’ stats.
  • Most Brigands (except Mini-Bosses) will now drop easy-to-loot coins rather than purses.
  • Fixed the bug causing low tier Brigands to always drop money.
  • Changed the reward for completing the Osbrook Emissary’s personal task.
  • Fixed the Glazed Wolf Tongue using an incorrect sprite.
  • Fixed new dishes missing a price.
  • Fixed several issues with some roasted ingredients’ Expiration Time.
  • Fixed the bug that sometimes prevented the necessary number of keys from being spawned during the “Stolen Shipment” contract.
  • Fixed the softlock caused by talking to the Osbrook Emissary more than once.
  • Fixed one of the Brigands having access to two instances of the “No Time to Linger” passive.
  • Fixed the issue causing “Butchering” to constantly return to the hotbar after loading a save or moving to another location when playing as Jorgrim.
  • Fixed the incorrect log messages for enemies using “Dagger Throw” and “Hatchet Throw”.
  • Properly implemented a number of new lines into the Statistics menu.
  • Fixed all Characters having access to an elf-specific dialogue line when speaking to the Pilgrims.
  • Fixed Wigmar missing some of his contract-related dialogue lines.
  • Fixed the bug allowing free attacks against wolves during their “Howl” animation.
  • Fixed “Peace of Mind” using the stats and mechanics of the old “Blessing”.
  • Fixed Ghouls dropping two hearts when butchered.
  • Fixed the Fisherman Hostage using incorrect lines when rescued during a contract.
  • Fights between Hedgehogs and Vipers should now be less one-sided.
  • Fixed the bug causing Mahir’s bonus Ability Points to be repeatedly granted upon loading a save.
  • Fixed the bug causing an excessive number of Brigands during early game ambushes.
  • Fixed the bug allowing enemies to sometimes use abilities without spending energy.