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Patch Notes #51

Hero Changes


+ Wynn’s ability has been changed.

  • “Give a friendly minion +1 Attack this turn. If you’ve cast a spell this turn, give +2 instead.”


Card Changes


+ Chaotic Surged has been replaced with Illumination.

  • Illumination
  • 3 Cost Orange Spell
  • “Deal 2 damage to all enemies in a line.”

+ Force Blast has been replaced with Lucent Lance.

  • Lucent Lance
  • 1 Cost Orange Spell
  • "Deal 2 damage to a minion in line of sight, then draw a card. Discard it at the end of this turn if it's still in your hand."

+ Fork Existence has been replaced with Ethereal Form.

  • Ethereal Form
  • 3 Cost Blue Spell
  • "Choose a friendly minion and add a copy of it to your hand. Give the copy Shroud."

+ Summoner's Aide

  • Card effect changed to “Your minions can be summoned next to this minion. Give any minions summoned this way +1 Health.”

+ Zealot

  • Warcry now damages a random enemy minion in line of sight.
  • Health increased to 3, from 2.

+ Toka Warrior

  • Attack reduced to 2, from 3.

+ Vigil Keeper

  • Cost reduced to 2, from 3.
UI

  • The options panel has received a facelift. This is part of a larger effort to get Shardbound’s UI into shipshape. Upcoming patches may tweak the look of the options panel as we finalize the style.
  • The social panel (friends list) now has a red badge that shows when you have pending invites or duels.
Bug Fixes

  • Fixed an issue with new Zephyr Monk not playing his Warcry animation.
  • Fixed an element in the card picker UI that would cause header text to not scale based on text length.