Weekend Speed Round & Scheduled Update
[h3]Dear Ladies and Lords of the Realm,[/h3]

[h2]Weekend Speed Round[/h2]
Over the weekend, alongside the normal games, I launched a smaller, test-run game mode with faster-paced action - ticks here are just 40 seconds long, so events move quickly. You’ll still earn extra administrative reserves for inactive periods, so it doesn’t require constant attention.
Give it a try and let me know if you'd like to see this mode stick around!

[h2]The Age of Pretenders - Update[/h2]
Although it was a close contest, it seems that no one has yet managed to overthrow the pretender, meaning House Elliott remains the claimant to the throne. The next round of the Pretender Wars will kick off around mid-next week (after the update - see more below!), giving you another chance to challenge their rule, bring order back to the realm - and claim the rewards.
You can still find a few starting tips in a new, bite-size steam guide here on Steam:
https://steamcommunity.com/sharedfiles/filedetails/?id=3353070835

[h2]Update coming next week![/h2]
Soon after the ongoing games conclude (expected Monday afternoon), we'll have a technical break to update both the server and game client. During this time, no new games will start. This update isn't the major feature milestone (that will take more time, but we're getting there!), but it will include more than just bug fixes — it will lay the groundwork for significant new features and also bring new content, primarily focused on economic, military, and diplomatic aspects.
That's it for now, I hope that you appreciate the news. Long live the king! See you in Feudums!
If you'd like more consistent, bite-size updates, consider joining our Discord, where I’m more active. You can subscribe to topics you’re interested in through self-assignable roles. Alternatively, sign up for the newsletter - I only send a mail about milestone community polls or major game updates.

[h2]Weekend Speed Round[/h2]
Over the weekend, alongside the normal games, I launched a smaller, test-run game mode with faster-paced action - ticks here are just 40 seconds long, so events move quickly. You’ll still earn extra administrative reserves for inactive periods, so it doesn’t require constant attention.
Give it a try and let me know if you'd like to see this mode stick around!

[h2]The Age of Pretenders - Update[/h2]
Although it was a close contest, it seems that no one has yet managed to overthrow the pretender, meaning House Elliott remains the claimant to the throne. The next round of the Pretender Wars will kick off around mid-next week (after the update - see more below!), giving you another chance to challenge their rule, bring order back to the realm - and claim the rewards.
You can still find a few starting tips in a new, bite-size steam guide here on Steam:
https://steamcommunity.com/sharedfiles/filedetails/?id=3353070835

[h2]Update coming next week![/h2]
Soon after the ongoing games conclude (expected Monday afternoon), we'll have a technical break to update both the server and game client. During this time, no new games will start. This update isn't the major feature milestone (that will take more time, but we're getting there!), but it will include more than just bug fixes — it will lay the groundwork for significant new features and also bring new content, primarily focused on economic, military, and diplomatic aspects.
That's it for now, I hope that you appreciate the news. Long live the king! See you in Feudums!

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