Rec Room UPDATE - the "Free Movement" edition
[h2]Rooms 2.0[/h2]
Updates to Custom Locomotion:
Please see here for convenient links to controls, tutorials, comfort options, etc.:https://recroom.com/community
We love to hear your feedback, so please don't hesitate to let us know what you think.
- Fixed a bug that prevented item skins from being applied in Rooms 2.0.
- Added a fix to prevent reparenting of animated objects due to animation errors.
- Hierarchy auto-scrolling now works in VR.
Updates to Custom Locomotion:
- Fully customizable Air Control!
- No more hidden modifiers! The acceleration time you pass in is what you get
- Added Air Control Percentage Trait
- Added Air Control Multipliers to the locomotion graph
- You might want to spawn a new locomotion graph if you've already spawned a player definition board in your room
- Added On Velocity Modified event to the player. This event is fired anytime you use the following chips on a player:
- Add Velocity
- Set Velocity
- Set Velocity Over Time
- Fixed bug where Acceleration Time wasn't respected while sprinting
- Added comments explaining different sections of the locomotion graph
- Fixed bugs in the default graph
- Corrected air control calculation
- Prevent your gaze direction from stopping your sprint and kicking you off the wall
- We've heard feedback that some players felt the head was a bit too big. We wanted to give you control to return it back to bean size. You can find the setting by navigating to the "Face" customization page and selecting the "Adjust" option presented on the selected face shape.
- Adjusted the head positioning for better animations when moving around.
- Introducing more variety of canned chat options!
- Third person camera is no longer blocked by collision that doesn't block movement or interaction (like decorations!)
- Tuned steering wheel animations in vehicles, now your drifting clips will look even smoother!
- Fixed an issue where hands would lose collision with grabbed objects.
- Fixed a bug that caused the Maker Pen Palette to sometimes not properly update the list of available chips when editing in/out, or when working with functions.
- Added 'Player Get Volume' chip in beta.
- Added 'Player Get Profile Image' chip in beta.
- Experimenting with autocomplete dropdowns to the Rooms Search Input Field, finding what you want to see should be easier!
- Experimenting with a filtering feature that allows rooms on the Play Highlights page to be filtered by Room Capacity, and by current Party Size.
Please see here for convenient links to controls, tutorials, comfort options, etc.:https://recroom.com/community
We love to hear your feedback, so please don't hesitate to let us know what you think.