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  3. Update 8 - Bug fix week

Update 8 - Bug fix week

Hi everyone!
1.08 has been now pushed to the beta (dev) branch.
This week I was doing some more general polish aswell as overall bug fixing. Trying to get it more and more shaped up to be pushed to the main branch.

Developer branch
As reminder,
To get onto the new branch, right click game > Properties > Betas > add access code (betabuildtest) > Check Code > Select Beta

Changelist
  • Fixed - One unit on an Interaction gives all units that interaction
  • Fixed - Loading Screen out of combat had the wrong information
  • Fixed - Combat - Loaded in with just one unit
  • Fixed - Cant interact with a building more than once
  • Fixed - Return to base Ability
  • Fixed - Start - Random affects Map Type
  • Change - AI Faction names
  • Change - Combat Prediction
  • Change - Unit height matters in combat
  • Change - Radiation - Simple - Decreases unit health when standing on a radiation tile
  • Change - Radiation - Hardcore - Decrease unit health and max health when standing on radiation tile


Known bugs
  • If any unit is on an interaction tile, all units get the ability
  • The loading screen size can change randomly

If you find issues please let me know via the form :)

The Next Build
For 1.09 and the coming weeks now Im going to be continue to look at the game in the big picture and what It needs to be finished.

For more info on development and the current state of things feel free to check out
https://trello.com/b/jbsZCeRn/fall-of-civilization-early-access-development-roadmap

Join the discord or use the game options to report bugs!