Escape Update (0.18.8.0)

Zombie Massacre: Escape
This update includes the new Zombie Massacre map, Escape! Make your way to safety across 6 different locations as the horde comes after you. This is the first ZM map with alternate locations outside of the boss arena! It also is the first to incorporate sub-objectives.


Plaza: Arcade and Bowling
Arcade physics have gotten some love in this update! The change improves the throwing responsiveness for Avalanche, Milk Jug Toss, Little Birde Feeders, Ring God, The Offering, Ice Cave, and Roll & Race.
Also, Pluck-a-Pal’s capsules have returned to help prevent prizes from getting stuck!
For bowling, thanks to your feedback and our testing, we’ve made even more major fixes to reduce desync issues and improve physics overall. We also did a sound pass and small art improvements to the bowling alley!

Graphics Profiles
We’ve implemented graphics profiles to quickly adjust your game graphics using our recommended graphic defaults. We also made versions of this for Steam Deck and VR.

Condo I/O Networking Improvements
We have decreased the amount of bandwidth required to load in a new player substantially, which will improve networking with other players while using Condo I/O.
New Store: Kalarry’s Wares
A new store is open in the Plaza! Here you can purchase milestone items (if you have reached the milestone), Game World props, and a few other goodies.

New "That New Condo" videos from community members
We are filling out our catalog of “That New Condo” Condo previews with help from the TU community! These new previews showcase Courtyard and Resort, along with updated versions of Suite and House.

New Items!




Changes
- New Zombie Massacre map - Escape!
- Added new Kalarry's Wares shop
- Added graphics profiles for easier quick settings adjustment and for settings to apply recommend graphic profiles (Low, Medium, High, Ultra, Steam Deck, VR)
- Revamped settings UI, fixed up the overall look, colors, and placement on various settings, updated setting descriptions
- Separated graphics settings into categories for easier organization of graphics settings
- Added inventory item list shortcut to your player profile so you can access a list of your inventory items from the main menu
- Revamped inventory item list UI
- Players who have blocked each other no longer show up on the player list
- Enhanced lots of the hats/wearable models
New Items
- Seasons: Park Bench, Lattice Trash Bin, Gravelly Trash Bin
- Rob's Imports: Postbox (Legged), Postbox (Pillar), Pipe Wrench (Weapon), OEM Computer (Monitor, Tower, Keyboard, Mouse, Speakers)
- Central Circuit: Electric Stove, Mastobox CRT TV, Trioptitrinix CRT TV, AquaBook, Mel Laptop
- Toy Stop: OEM Computer Setup (Libretro)
- Fresh: Cooking Utensils, Utensil Rack
- Vendy: TU Private Reserve
- Tower Threads: Cowboy Hat (Classic), Flower Crown (Classic), Ethereal Flower Crown (Classic), Flower Wristband (Classic), Hula Skirt (Classic)
- Oasis: Screamin' Eagle Tube, Dragon Tube (Classic), Flamingo Tube (Classic)
- Kalarry's Wares: Turret, Trivia Podium, Old Theater Projector, Spin To Win, Drivable Helicopter, Recharge Station, Bullpup
Plaza Changes
- Plaza: Added the ability to purchase items directly from store displays
- Plaza: Updated Jeff's model (no longer uses fuse models)
- Plaza: Horizon Condo videos now load from video files
- Plaza: New "That New Condo" videos for Resort and Courtyard
- Plaza: Added character visit signs
- Plaza - Chainsaw Battle: Added better visual / audio feedback to when the acid pit starts in the death arena, and made acid not instantly kill you
- New Plaza & Arcade Tutorials
- Arcade: Improved physics throw networking, eliminating the large delay when a throwing object is created. This improves throwing responsiveness for Avalanche, Milk Jug Toss, Little Birde Feeders, Ring God, The Offering, Ice Cave, and Roll & Race
- Arcade - Little Birde Feeders: Added improved sound effects for Little Birde Feeders and added sound feedback for when the ball has returned
- Arcade - Tornado: Bonus position no longer changes during gameplay
- Arcade - Pluck-a-pal: Plushies are now back inside capsules, making them easier to get, but also ensures they can be dropped in the prize section without getting stuck if they are a longer plushy
Condo Changes
- Condo - Suite: Redid outer wall, preventing it from clipping inwards and allowing surface editing
- Condo - Suite: Alcove sofa can now be edited (color and hiding)
- Condo - Suite: Bathtub can now be edited (color and hiding, along with bathtub functionality)
- Condo - Suite: Shower curtains are now hideable
- Condo - Suite: Adjusted outer boundaries to let you interact and build through them (they still collide with you)
- Condo - Suite: You can now hide the rails on the patio
- Condo - Suite: Secret room lights now adjust to the light settings
- Condo - Suite: You can now hide the beams and ceiling lights in the secret room
- Added better fallback material for canvas failure for workshop maps. Reduced brightness of failure for normal condos
- Condo - Resort: Alcove Couch and Bathtubs have gotten the same replacements as Suite
- Condo - Resort: Replaced residential doors with Map Items
- Condo IO: Added "Eject" IO input to all instruments
- Condo IO: Added new Screenshake IO item, which will shake player's screen when activated
- Condo IO: Added new Day Night Events IO item, which has output events for when the time of day has changed
- Condo IO: Added "Toggle" IO input to Particle FX item
- Condo IO: Added "Play", "Stop", "Toggle" to Disco Duck item
- Improved dynamic lights for all media player items. Now dynamic lights fill the area better, use rectangular shapes, and are more accurate at emitting light
Game World Changes
- ZM: Reduced pumpkin head explosion damage
- ZM: Reduced health of ghosts
- ZM: Reduced gun muzzle flash light amount, made it cast shadow for your own, reduced radius
- Accelerate: Improved boosting network desync issues
- Accelerate: Added key prompts for drifting and using items
- Accelerate: Added camera toggle button (C) which toggles camera positioning (zooms out camera in stages)
- Accelerate: Birb Shield shield effect is now blue
Optimizations
- Plaza: Optimized occlusion queries in the plaza by merging objects and props together to reduce the object count that needs to be queried
- Plaza: Improved LODs throughout the plaza, and made the plaza less reliant on dithered LODs to reduce triangle counts and overdraw when moving throughout the Plaza
- Plaza: Properly set up HLOD system for the electronics store
- Plaza: Various render distance optimizations
- Condo IO: Massively reduced network overhead with connections, no longer networking various aspects of IO logic to players, only networks to those who are editing IO items now
- Condo IO: Reduced CPU cost with persistent connections
Bug Fixes
- Fixed ping being inaccurately displayed
- Fixed Discord rich presence not working
- Bowling: Fixed bowling ball teleporting backwards/forwards right before hitting the pins due to network desync
- Bowling: Fixed additional networking desyncs
- Bowling: Fixed pin hit camera taking too long to display due to networking desync
- Plaza: Fixed scoreboard not sorting players by ABC
- Plaza: Fixed treasure sometimes spawning underneath the ground
- Fixed equip button showing up on non-equippable items in stores sometimes
- Plaza: Fixed voice chat muting when going into certain areas (ex. the central plaza to outside)
- Plaza: Fixed various level loading doorways not streaming in the Plaza properly when exiting interior places (Casino, Arcade, etc.)
- Plaza: Fixed Laser Tag not loading in the Plaza properly after a match ended
- Plaza: Fixed media players in party beach houses not rendering videos properly
- Bingo: Fixed wearables (glasses, etc.) showing up in your view when in mouse mode
- Shooting Galleries: Fixed player scores disappearing at the end of the match immediately, now they persist so you can see how many points everyone had
- Boardwalk - Roll & Race: Fixed collision issues where the ball would often times fly through the backboard, or through the glass
- Arcade - Planetary Piano: Fixed notes not always being hearable
- Arcade - Ring God: Fixed ring detection not always working
- Fixed speed shoes not re-enabling after leaving a minigame
- Fixed first person leg mesh not being created properly when toggling on/off the first person legs mode and also when first starting, which would cause the VR mirror player model to not function, and your own player model not to show up in mirrors until respawning
- Fixed head disappearing after playing an Arcade game while in third person if you have first person legs enabled
- Plaza: Fixed collision issue with a bridge in the pool area
Condo Bug Fixes
- Condo IO: Fixed security camera / media player persistent connections not showing the screen for clients
- Condo IO: Fixed Sphere shape volumes not working when you scale the sphere
- Condo: Fixed NPC use prompt being too short
- Condo: Fixed editing instruments soft-locking players, now it'll boot out the player in the instrument when it is being edited
- Condo: Fixed media URL on physical media showing up as red all the time
- Condo: Fixed transformer tool not applying canvas scale properly
- Condo - Resort: Fixed some exterior light leaking through the floors of the Suites
- Condo - Resort: Fixed that door in the Suites hallway that had a gap
Inventory Bug Fixes
- Fixed being able to drop hot bar items into placeable inventory
- Fixed being able to drop placeable items into hot bar inventory
- Fixed alt-tabbing while having an item editor open causing the mouse to disappear
- Fixed not being able to equip a hot bar item if you swap it with another hot bar item while it is equipped to the hot bar
- Fixed Condo IO items not being usable/fading out when dragging them into another Condo IO item slot in the inventory
Item Bug Fixes
- Fixed dynamic media lights not working properly
- Fixed Witchbroom passenger seat being rotated and offset
- Fixed Witchbroom HUD not showing passenger mode
- Fixed LC Ghost milestone flickering for other players
- Fixed LC Ghost milestone not having hats or being able to hold weapons
Game World Bug Fixes
- Minigolf: Fixed scoreboard not sorting player scores properly
- Accelerate: Fixed coin pickup not resetting for clients
- Accelerate: Fixed birb shield not showing up for clients
- ZM: Fixed gibs not spawning properly when you explode zombies
- Virus: Fixed Gold 9MM Virus milestone not saving/loading properly

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