1. Squad
  2. News
  3. SQUAD 8.1.1 HOTFIX NOTES

SQUAD 8.1.1 HOTFIX NOTES

[h2]Hello Squaddies, [/h2]

Thank you for your patience while we cooked these fixes a little longer, it allowed us the time to add as many bug fixes as possible that came along with the 8.1 Hired Guns update.



[h3]General Bug Fixes[/h3]
  • Reduced frame drops when firing the M134 Minigun (featured on the WPMC CPV, Loach, and 2 and 4-seater technical trucks).
  • Fixed an issue with the BAF FV107 where the vehicle's main body would disappear when one or both tracks were destroyed.
  • Fixed an issue where vehicle weapons could jam and become unusable when the player switched to another weapon during a reload.
  • Fixed an issue with grenades not spawning when thrown.
  • Fixed a bug where the WPMC Grenadier 1 & 2 kit inventories did not include binoculars.
  • Adjusted the armor penetration of the M134 Minigun on the WPMC CPV and Technical M134 so its armor penetration curves downwards at farther ranges.
  • Adjusted the MOA of the M134 Minigun on the WPMC CPV and Technical M134.
  • Fixed a bug where voting layers were not properly switching to night/day variants.
  • Fixed the M4 Simon Offense barrel collision being too long, forcing down the rifle against a wall at too far of a range.
  • Adjusted many WPMC Woodland/Desert Soldiers to wear T-shirts now that their “noodle arms” have been fixed (they’re al dente now!).
  • Fixed a bug where bots would spawn forever after a seed match went live.
  • Fixed the TLF Jandarma kit role not having any kit limits.
  • Adjusted the WPMC MP5A3 + T800 Optic to be ranged to 50m instead of 100m.
  • Fixed the WPMC Mk19 AGL Bunker not having the correct emplacement limit of 2 on the WPMC Light Infantry Unit.
  • Fixed an issue with the WPMC M60T MBT being able to keep reloading and firing its main gun after being ammo racked.
  • Fixed a bug where the WPMC M1151 TOW’s input sensitivity was too high for an ATGM-equipped vehicle.
  • Fixed a bug where squads would quickly swap positions on the scoreboard screen.
  • Fixed gameplay bugs when aiming down sights while getting on emplacements.
  • Fixed gameplay bugs when aiming down sights while getting on emplacements.
  • Adjusted the WPMC Combined Arms (Defense) Unit so it now has 2x M1151 TOW with 15min initial delay.
  • The admin broadcast message will now be visible on the voting and scoreboard screens.
  • Fixed the icon for the TLF / USA M113A3 Mk19 Open Top APC showing as a closed-top APC on the vehicle list when it should show as an open-top APC.
  • Harju AAS v2 - Fixed an issue with WPMC using Large Faction Setup instead of Medium.
  • Fixed an issue with the RGF T-90A MBT Commander's NSVT MG being invisible.


[h3]Map Updates & Bug Fixes[/h3]

Al Basrah
  • Fixed an issue with the WPMC Loach Helicopter sometimes spawning on its side.
Harju
  • AAS v2 - Fixed an issue with the WPMC using a Large Faction Setup instead of a Medium one.

[h3]Mod SDK Update[/h3]
  • Fixed a bug where SquidBots were not clearing their high-priority orders.

[h3]Localization[/h3]

Known Issue
We are aware of a bug that may cause objective connections and order to be displayed incorrectly on the map preview image in the voting screen when playing Squad localized. We are working on a fix that should be released in our next update.

  • Reverted vehicle names to English to make communication and claiming easier.
  • Reverted localization for capture point names back to English to ensure consistency for players from different regions playing on the same server.
  • Added missing Simplified Chinese localization to the Summary, Scoreboard, and Voting screens.
  • Corrected errors with the Ukrainian and Russian localization for ammunition and vehicle names.
  • Fixed a bug where the description for the M16 Forest Viper skin was displaying in English for players using German and Brazilian Portuguese.


[h2]OFFWORLD OUT![/h2]

https://store.steampowered.com/app/393380/Squad/