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The Evolution of X

We're celebrating 25 years of X games and the X Universe! To reflect upon our advancements over the years, we'd like to show you the evolution of some of our in-game assets because, believe it or not, many of them have kept to their core principles even as they became more detailed.

[h3]Jump Gates[/h3]
These portals have always been a staple of X games; in fact it wouldn't be an X game without them - you could even say their design was ancient. While there have been many aesthetic iterations across the different games, the core concept of them always remained the same: two nacelles and a ring that contains the event horizon.


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[h3]Xperimental Shuttle[/h3]
Although she doesn't appear in every game, the Xperimental Shuttle has captured the hearts of many pilots over the years - and still does. A sturdy little fighter, she was the very first ship that players could fly in the X franchise. She has since appeared in several titles, such as in the new X4: Timelines expansion, with a more petite design.


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[h3]Argon Discoverer[/h3]
The Argon Discoverer, the primary scout ship for the Argon Federation, is a tenacious little rascal if you know what I mean. Its design remained consistent during the early years, but took a few detours in X2: The Threat and the X3 series of games. Its absence in X: Rebirth was deeply felt, but X4: Foundations lived up to the line "prepare a Disco", introducing a style that hints at the original design.


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[h3]Xenon/Terraformer Carrier[/h3]
Von Neumann Probes. Self replicating machines. Terraformers. Xenon. Even the enemy of God. Whatever we call "it", suffice to say that the sight of this mechanical butcher strikes fear into the hearts of many pilots. Having taken the governments of Earth by surprise when it unleashed its full potential on the Sol system during the Terraformer War, it still remained a menace hundreds of years later. Although the Xenon tend to undergo periodical machine evolution, this particular design seems to have hung around, as evidenced by its reappearance in the 7.00 update of X4: Foundations.


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[h3]Teladi Falcon[/h3]
Speaking of timeless designs, the Teladi Falcon is another good contender. The Teladi are known for their frugality, and the Falcon ticks off all their usual checkboxes: doesn't excel as a fighter, doesn't offer a lot of comfort, aesthetic is almost barebones, but at least it flies and has some cargo space. But more importantly, it's still around! The Falcon's design took a major detour in the X3 series of games and in X: Rebirth, when the Teladi Company briefly chose a mushroom-shaped form consistent with a number of their other ships. By the time of X4: Foundations, its original design had returned, with the added benefit of rotating engines for greater manoeuvrability!


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[h3]Teladi Trading Station[/h3]
Another timeless design by the Teladi Company, their trading stations have always been regarded as hubs for grand exchanges. Pilots have always been able to spot these stations by their gigantic outer ring, containing habitable areas, connected by two pylons to a central section where ships can land. Over the years, the Teladi Company has expanded on this design and thus the "Habitat Station" design was born. This design was promptly tested during The Dark in the sector Fields of Opportunity, where it was dubbed "Overwatch Station". This design is known for its giant, halo-shaped structure that houses artificial worlds on its inner surface. It later became commonplace in the Community of Planets.


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Thank you all for following us on this quarter-century-spanning journey, and for being a vital part of our history. We are truly privileged to have such a great community.