1. X4: Foundations
  2. News
  3. 7.60 Public Beta 2 now available

7.60 Public Beta 2 now available

We're just popping in with 7.60 Beta 2, which brings further improvements to the update.

How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 7.60 Public Beta version. To ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum (no registration required), where they will find the rules, disclaimers, and practical instructions for participating in the beta.

[h3]In case you missed it...[/h3]

- A little over a month ago, we released the massive "Flight Model Update" (aka 7.50) along with the X4: Hyperion Pack (DLC). If you missed it, be sure to check out our news on it, as this update brought some fundamental changes to X4. If you prefer watching a video instead of reading through the details, we highly recommend this one: https://www.youtube.com/watch?v=TDsKP2jE6w8
- If you'd like to support us further on our X4 adventure, please consider purchasing the X4: Hyperion Pack:

https://store.steampowered.com/app/3419300/X4_Hyperion_Pack/


[h2]7.60 Public Beta 2 Changelog[/h2]
(visit our forum for the full 7.60 changelog overview)
  • [Beta 2] Improved Laser Tower MK1 visuals.

  • [Beta 2] Fixed formation wingmen dropping out of travel mode when player arrives nearby.
  • [Beta 2] Fixed active repair units being lost when going through gate.
  • [Beta 2] Fixed capital ships getting teleported when colliding especially after exiting superhighways
  • [Beta 2] Fixed player-owned shipyards continuing to build ship replacements despite applied trade rule prohibiting builds for own faction.
  • [Beta 2] Fixed Tobii eye tracking getting jittery at higher framerates.
  • [Beta 2] Fixed performance degradation when piloting capital ship or moving relative to one.
  • [Beta 2] Fixed Paranid player getting stuck in Hydra and Hydra Regal when getting up from pilot chair.
  • [Beta 2] Fixed invisible walls surrounding Xenon build module cage.
  • [Beta 2] Fixed Teladi managers office sometimes clipping into nearby corridor causing purple surface to appear.
  • [Beta 2] Fixed missing texture detail in Hyperion hangar.
  • [Beta 2] Fixed lack of detail in Cutlass engine manifold.
  • [Beta 2] Fixed missing space suit hatch on Xenon PE.
  • [Beta 2] Fixed elevator animation on Mako.
  • [Beta 2] Fixed several causes of crashes.