Update #3.5: Juvenile Pouncing & Interactive Water
Hey Islanders,
Update #3.5 is here, and with it a plethora of bug fixes & quality of life improvements. Be sure to sink your claws into the trailer below for a proper showcase of the new additions!
[previewyoutube][/previewyoutube]
[h2]Additions[/h2]
[h2]Enhancements[/h2]
[h2]Bug fixes[/h2]
Update #3.5 is here, and with it a plethora of bug fixes & quality of life improvements. Be sure to sink your claws into the trailer below for a proper showcase of the new additions!
[previewyoutube][/previewyoutube]
Changelog 0.7.102.30
[h2]Additions[/h2]
- Added Pounce to the Utahraptor juvenile.
- Added front limb damage area.
- Added Buck ability and animations for Pteranodon, Utahraptor, Dryosaurus and Hypsilophodon when being pounced by a Utahraptor juvenile.
- Added a Ranger and Utility station to Spiro with open interiors.
- Added "Official" filter for unofficial servers. Any server with "Official" in its name will not be displayed in the server list, excluding our official servers.
- Added Green color for Official Server names to better distinguish them from unofficial servers.
- Added new Utahraptor trot animation.
- Extended Spectator Mode system to show AI.
- Added toggles to spectator mode using Page Up and Page Down for:
Show All, Show players only, Show Alive AI only, Show Corpses. - Added PageUp and PageDown to action bindings.
[h2]Enhancements[/h2]
- Replaced the water for rivers, swamps and the ocean with our new Interactive Water system.
- Set Hypsilophodon tail feathers as tail tip damage area.
- Made Stegosaurus plates and Hypsilophodon eyebrows ignore damage when hit.
- Updated all footprints normals atlas.
- Made Eat hints appear based on corpse, instead of capsule.
- Made pounce leave crouch state.
- Updated Pounce to avoid interrupting fall animation in water.
- Made pounce to play miss animation when landing in shallow water.
- Reduced attenuation of all creature idle vocal sounds and breath sounds.
- Reduced night time.
- Increased strength of creature foley ducking ambience.
- Made buck apply stamina cost scaled by pouncer's growth.
- Set Utahraptor growth time to 75 mins.
- Set Tenontosaurus growth time to 105 mins.
- Set Carnotaurus growth time to 135 mins.
- Decreased Pteranodon buoyancy to fix juvenile swimming.
- Raised the camera if the character is too small to prevent the spring arm from going inside the ground.
- Audio fixes and improvements to Tenontosaurus jump and vomit, and Dryosaurus jump and evade.
[h2]Bug fixes[/h2]
- Reworked part of Spectator Mode for better performance server side. This should hopefully fix the rubberbanding issues that were present in the previous patch.
- Fixed new footprint/blood scent clouds sometimes not fading in.
- Fixed blood splat scent clouds sometimes persisting indefinitely.
- Fixed being unable to perform ALT attacks with too low stamina.
- Fixed damage areas around the neck.
- Fixed Hypsilophodon not being able to move forward from jumping in place.
- Fixed rest and ragadoll issue when dying after swallowing.
- Fixed an issue with Pteranodon vomit animation.
- Fixed BloodSplat rotation.
- Fixed some rock collision causing corpses to fall through them.
- Fixed being able to zoom in and out while sleeping.
- Fixed sometimes being unable to take off as a Pteranodon after crashing.
- Fixed Stegosaurus secondary draining double stamina.
- Fixed adult Deinosuchus aggressive call audio pitch.
- Fixed EQS not working correctly sometimes.
- Fixed need to enter water to be able to drink.
- Fixed chat not auto hiding when using "/".
- Fixed culling on all buildings.
- Fixed pickup animation not working sometimes for juvenile Deinosuchus.
- Fixed juvenile Deinosuchus lunge shake animation not playing.
- Fixed Fence Collision issues.
- Fixed drink hint showing up while being lunged.
- Fixed swallowing issues when interrupted underwater if already initiated.
- Fixed characters jumping out of the water when ascending quickly.
- Fixed not sinking occasionally when out of stamina.
- Fixed issue with rotation during pounce, most notably during bucking animations.
- Fixed Deinosuchus fall not applying damage in water
- Fixed lunge causing corpses to not float sometimes.
- Fixed age modulation for Tenontosaurus rest sounds.
- Fixed inaccurate vomit duration if the server restarts during it.