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Patch 0.18.111 now live!

Hey Islanders, while there will not be a DevBlog this holiday season, we do have patch notes!

Thank you to everyone that participated in our recent Hordetest. It’s been an action-packed year and we’re all excited for what 2025 has in store for The Isle. A new patch is now available on the EVRIMA Public Branch. Happy Holidays everyone!

- The Isle Dev Team

[h3]Patch 0.18.111[/h3]
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  • Added maiasaura as a playable species
  • Gastroliths can now be foraged on gravel
  • Added officers to groups and the ability to promote/demote and transfer leader
  • Added alternative high/low grab animations for herbivores
  • Animals can now be staggered while flying
  • Adjusted building shader material to better handle vertex painting
  • Corrected sound attenuation during ceratosaurus’s charge attack
  • Adjusted attenuation curves for medium size animals vocals
  • Updated leg fracture animations for diabloceratops, tenontosaurus, gallimimus and stegosaurus
  • Any connected food items to a tree automatically fall when the tree is consumed
  • Timers for various environmental skin effects have been updated
  • Reduced the amount of food required to unlock the cannibal mutation
  • Increased weight threshold for being grappled from 65% to 101%
  • Improved system for fractured animations
  • Bucking now forces a dismount instead of dropping the player straight to the ground
  • Adjusted dilophosaurus hallucination in water
  • Broadcast no longer tries to show an extra name tag if the broadcasting player’s name tag is already visible
  • Reduced volume of crab movement sounds
  • Improved weather sounds volume balance
  • Adjusted AI spawn zones with more configurable options
  • Improved replay scrub time and fixed crash when scrubbing
  • Adjusted large footstep sounds volume and attenuation
  • Schooling fish now have a weight cap of 10kg
  • Added sounds to the stegosaurus digging animations
  • Fixed ini file being deleted on restart
  • Fixed issue with loading saves
  • Fixed vocal type sounds being unnecessarily muffled by nearby sources
  • Fixed deinosuchus jaw snap base sound not occluding in water
  • Fixed sounds when a troodon opens a body
  • Fixed volume issue with juvenile dilophosaurus dirt sprint footsteps
  • Fixed footsteps not scaling properly
  • Fixed some plants taking too long to despawn once consumed
  • Fixed blend from montage for juvenile morphs in certain species
  • Fixed latched pouncer being hit by their target
  • Fixed troodon taking longer to recover from a knockdown than it should
  • Fixed deinosuchus lunge forcing upward movement
  • Fixed not pairing up correctly after rejoining the server
  • Fixed courtship being lost on relog
  • Fixed being able to place a nest when in the same group but not courted/paired
  • Fixed hatchlings not being added to groups properly
  • Fixed courting not putting players into groups
  • Fixed organs not disappearing if using wipe corpse command (RCON)
  • Fixed dirt effects showing up on improper surfaces
  • Fixed gallimimus missing its gore mask
  • Fixed input lock after swallowing a ragdoll
  • Fixed hint message for closed coconuts
  • Fixed buck animation not triggering immediately while holding input
  • Fixed rotation mismatch during latch pounce
  • Fixed crouching deceleration not being used
  • Fixed hallucination pawn behavior if the target is flying, latched or swimming
  • Interacting with plant chunks now displays the correct hints
  • Fixed diabloceratops being able to trap pouncers in collision
  • Fixed being able to use ram while grappled as a pachycephalosaurus
  • Fixed carnotaurus’s sliding rotation rate
  • Fixed carnotaurus’s rotation rate while holding RMB
  • Fixed juvenile pachycephalosaurus being unable to knockdown fruit with headbutt
  • Fixed being able to turn too quickly while moving in mud
  • Fixed weather sounds in skin creator
  • Fixed swallow ability not always ending properly
  • Fixes to some miscellaneous issues related to underwater post process effects
  • Fixed juvenile deinosuchus ragdoll
  • Fixed males inheriting the "Advanced Gestation" mutation
  • Fixed an issue where ragdoll sleep was not functioning correctly
  • Fixed thunderstorm event not firing
  • Fixed an issue preventing certain species from swapping the pounce latch slot during a grapple
  • Fixed omnivores being unable to eat schooling fish on the ground
  • Fixed rabbit animation speed
  • Fixed elite fish not resetting after being damaged
  • Fixed an issue where psittacosaurus burrows would grow inverted infinitely
  • Fixed deer buck montage
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