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CYOA: Poll for Next Maps!



[h2]What's Next:[/h2]

Topa-din everyone!

Our primary focus this week with 1.1 patches is any remaining stability issues popping up for players and getting to our list of fixes. We are so grateful for everyone who's helped us these first 5 days clean the game up and already provide some wonderful suggestions. We've implemented some of them, including warm bedrolls!



We're thrilled to have such an active community and look forward to continued discussions on balance and the ruleset once we get to them. Many of your ideas are already in our to-do list and we look forward to collaborating more. We're certainly not infallible and you've already brought up great solutions for things we've missed or haven't gotten to yet.

Anyway, much like the pre-patched Yeti, we're planning to keep a brisk pace with our next updates:

Patch 1.2
will begin combining balance and updates we've been chatting about in the discussion forum

Patch 1.5
will include the Dryads in the spore forest in the Forten Lazure map. They act as a quest hub to add to Forten Lazure and the Abandoned Farm maps (and beyond once available).

Patch 2.0
will open the map up to two more grid sections for you to explore. But where to? We ask you to vote!

Feel free to comment on here, the image, or the discussion here and we'll tally it up on October 14th!
https://steamcommunity.com/app/3172700/discussions/0/4851030529132611811/

[h2]The Map Options[/h2]

As for the map options, both sets of maps will likely be implemented in succession, but what would you like to check out first? Your guards were primarily from Minorev before coming here and are new to the island, so their information would be limited:

<<<<<<<<<<<<<<<<<<<<< n o r t h >>>>>>>>>>>>>>>>>>>>>>>>>

The lighthouse illuminates the riverway between the southwest body of land the garrison is perched on and the forested Northwest, where House Dura has contract with the Pavura for peppura farming. With the guard at low supply and Staglands mercenaries gone the roads and waterways are less defended and begun sprouting ill-minded Vollings. Robbers and bandits have begun making camps on the coasts and islands.

The lighthouse map includes your 5th companion, the pack-boro, who you can use as mobile inventory, and your guard's small craft for portaging. This navigates the same as normal controls, just on water and everyone close together on the boat, combat on the boat is the same as normal combat, except melee fighters won't be able to reach without being at arms length of an enemy vessel.

<<<<<<<<<<<<<<<<<<<<< s o u t h >>>>>>>>>>>>>>>>>>>>>>>>>

Rozafir is the first farm with successful peppura farming the Pavura established after the ill-fated farm north of the garrison. It is populated by a hierarchy of farmers, captured Dolki, a guard post, merchants, artisans and a Varuchov traditional underground cavern for rest and relaxation.

Rozafir is a more functional town than the garrison, and this comes with their own pot of problems that a guard of Lazure could help address. The guards stationed are low on supply and could use the assistance in anything from resident merchants causing issues, illicit activities, treachery, and local creatures battering on the gates and floorboards.

* Either choice includes the map east of the Abandoned Farm.

Hannah and Joseph