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Banquet for Fools News

🌿 Patch 1.03

[h2] Visuals [/h2]
🌿 Fixed bug where oars could stay behind from NPCs on boats when loading game in middle of combat
🌿 Fixed visual oddity with oar that could happen with NPCs on boats starting combat
🌿 Fixed various wall and floor collider issues in many of the maps
🌿 Fixed pre-rendered bake anomalies in many of the maps
🌿 Saving book visual now animates through entire Quicksave operation

[h2] UI [/h2]
🌿 Fixed bug where Horn and Pipe Music Potency showing incorrectly in Character Sheet
🌿 Updated stat grid Music Potency calculation to include equipped instrument’s Song Power
🌿 Fixed issue where spells in dock were not updating to reflect changes to caster’s Difficulty Check if stats changed
🌿 Optimized saving some data in particular scenes that may have been causing crashes for some players

[h2] Adventuring [/h2]
🌿 Fixed a dialogue issue in Sea of Sera if some of the Din Sera guards did not fare well against bandits
🌿 Forfeit board added to Exile Island top
🌿 Forfeit board added to exterior of Gadaar’s building in Aven Dura

[h2] Maps [/h2]
🌿 Improved and added some sound maps (footstep sounds) for various exteriors and interiors
🌿 Fixed visual anomaly with cameras in the Din Varens cave with shroomers

[h2] Gameplay [/h2]
🌿 fixed an issue that could result in your support guards casting vine cocoon on enemies
🌿 Fixed bug where enemies that follow from map to map have a delayed appearance on save/load
🌿 Fixed issue that could occur with cinematic with Elspet and her band if instrument equipped was not highest skill instrument
🌿 Fixed issue where Moonstone Ring could cause damage when equipped

🌿 Patch 1.027 + more map Pins!

Thanks again for all the feedback everyone!
[h2] Visuals [/h2]
🌿 Updated Lower Sandbanks map to not include a secondary fairy circle

[h2] UI [/h2]
🌿 Additional map pins
🌿 Fixed a UI issue in Character Sheet that was cutting off some of the formula descriptions
🌿 Fixed a UI issue in Character Sheet for mouse and keyboard that had misaligned hover states for some of the entries
🌿 Fixed a visual issue when using a second chain rally attack displaying the previous rally boost by default (for when you miss the timer or click immediately through it)
🌿 Fixed issue where pin text could temporarily remain red when hovering on it and exiting ‘remove pin mode’
🌿 Beach icons have animation and hover state to be more obvious

[h2] Adventuring [/h2]
🌿 Fixed an issue that could result in the inhabitants exiting exterior mausoleums being too shy to leave under some circumstances.
🌿 Fixed a door exit at Inela’s Gate where you could click a door below your characters from on top of a cliff
🌿 Increased radius Harvest god is willing to accept for his offering, updated his dialogue to indicate that he only needs a guard’s natural weight
🌿 Gabriel’s band of robbers no longer immediately flee after he’s been taken out

[h2] Balancing [/h2]
🌿 Rogue and Charmer search checks no longer add to Skill Progress Usage

🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿

Have a nice weekend!

🌿 Patch 1.0262

[h2] UI [/h2]
🌿 Fixed an issue that could result in Harvest Scores not displaying in the Treasury menu for new games that finished
🌿 Fixed an issue with a bag weight display delay when adding and removing items from the offhand
🌿 Fixed issue that could occur when dragging ground slot to equipped item slot
🌿 Fixed an issue with Din Sera guard Bisera not giving gems after your first trade with her

[h2] Adventuring [/h2]
🌿 Additional conversation branch added to an imp

[h2] Balancing [/h2]
🌿 Updated enemy volling behavior to use ranged weapons more aggressively if available

[h2] Maps [/h2]
🌿 Fixed bug with returning to Southern Pass after solving puzzle in the cave

[h2] Controller [/h2]
🌿 Fixed issue where bounding box remained on on-screen keyboard after speaking “Quest” until character quipping finished
🌿 Fixed bug with boat charging where aiming did not work correctly

🌿 Patch 1.0261

Quick fix for some spotted issues:

[h2] UI [/h2]
🌿 Fixed an issue that could occur from using non-pagans to cast from scrolls, resulting in problems selecting some UI elements and items from the dock and action bar
🌿 Fixed an issue with the block action not allowing for ‘perfect dodge’ to fire off

[h2] Adventuring [/h2]
🌿 Fixed an issue that could result after eliminating feral root pagans in Inela’s Eastern Pass map who could try returning in some specific scenarios when they shouldn’t

🌿 Patch 1.026

[h2] Additions [/h2]
📚 Added “Studying” state toggle for skills to amplify progress % of unfamiliar skills while using them (just click on skill in character sheet to attach a little book)

[h2] Visuals [/h2]
🌿 Fixed an issue where the guards could be using oars the wrong direction

[h2] UI [/h2]
🌿 Fixed a bug where if you Reset the hotkeys, Exit and Block would both default to the T key
🌿 Fixed issue where Emilyn in Aven Dura sold Disrupt twice
🌿 Wreath of Vines now accurately displays its intended status effect of “Spell Difficulty Check” instead of “Pagan Hit Chance”
🌿 Fixed a bug with the notes where if you had scrolled down a long ways on a longer note and changed to a shorter one, you’d have to scroll back up
🌿 When deleting a save the previous background screenshot no longer remains, and removed instances where this could be a white square

[h2] Sounds[/h2]
🌿 Some combat effects like the Fox charge sound are now linked to Sound Volume slider

[h2] Adventuring [/h2]
🌿 Fixed an issue where the Wandering Lady’s intercession could eject you into orbit if you didn’t prime it first
🌿 Simion no longer flees if you discover and open his secret chest
🌿 Spring goddess ring now shows details in gamefeed
🌿 Traders no longer offload Cici’s (Quez’s) unique ring
🌿 GraveKeeper Lords are now killed even when in stun mode
🌿 Sela statue has short guard commentary to prompt to seek her blessing
🌿 Fixed a bug where Laveni’s dialogue was not ending correctly after you help her with bandit threat

[h2] Songs [/h2]
🌿 Fixed bug where songs could have negative proc if they were counted after combat ended
🌿 Music extended calculation formula displays correct numbers when gathering what level the spell effect would be

[h2] Pagan Spells [/h2]
🌿 Fixed an issue when casting a spell and quickly switching to another guard before the cast is triggered
🌿 Fixed an issue with Find Forest/Shroom/Fish creature spells acting more hostile to the player’s guards than other factions, behaviors are now as expected. These creatures summoned are now also able to be bound

[h2] Maps [/h2]
🌿 Removed a bridge control mechanism in Din Varens (now remains open) to prevent locking yourself out if closed them and portaled out
🌿Fixed a gate in Din Varens that could block you party
🌿Fixed an ambush prompt in the Forest Ruins map that could play the sound trigger but not have enemies emerge

[h2] Balancing [/h2]
🌿 Reduced progress % of all unfamiliar skills (circumvented with Studying state)
🌿 Instrument skill progress weight adjusted
🌿 Armor skill progress weight adjusted
🌿 Pagan spell skill progress weight adjusted
🌿 Armor gets progress when damage is evaded while wearing
🌿 Armor and weapons get progress when repaired
🌿 Intercession jewelry get progress per jewelry piece when worn in combat
🐸< progress weight adjustments will be more evident after finishing current level

🌿When buying/selling an item with a trader, you now buy them back at their full value

[h2] Gameplay [/h2]
🌿 Fixed an input issue where you could trigger Perfect dodges while holding through blocks
🌿 Fixed a freeze that could occur during a rally attack where a target died from projectile or effect from another attack during the prompt or animation leading up to it
🌿 Added corner UI exit and hot key prompt to room with rope in Mausoleum
🌿 Fixed bug with returning a child to Garnet Bay
🌿 Fixed issue with Aven Dura skill trainer not displaying correct skill
🌿Fixed an issue with Minodora’s dialogue where it could close out early
🌿 Fixed issue where offhand item was sometimes incorrectly getting skill progress
🌿 Fixed issue where Din Sera fletcher wouldn’t leave lower deck
🌿 Fixed issue with Din Sera fletcher quest where if you sold whip first she would not let you return it
🌿 Put some guardrails in while saving and loading that may help some players having issues

[h2] Controller [/h2]
🌿 Fixed issue where exiting the Menus could show box around attack button that was not interactable
🌿 Fixed issue with boro stats card where navigating with left joystick could leave the card menu