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Banquet for Fools News

🌿 Patch 1.0262

[h2] UI [/h2]
🌿 Fixed an issue that could result in Harvest Scores not displaying in the Treasury menu for new games that finished
🌿 Fixed an issue with a bag weight display delay when adding and removing items from the offhand
🌿 Fixed issue that could occur when dragging ground slot to equipped item slot
🌿 Fixed an issue with Din Sera guard Bisera not giving gems after your first trade with her

[h2] Adventuring [/h2]
🌿 Additional conversation branch added to an imp

[h2] Balancing [/h2]
🌿 Updated enemy volling behavior to use ranged weapons more aggressively if available

[h2] Maps [/h2]
🌿 Fixed bug with returning to Southern Pass after solving puzzle in the cave

[h2] Controller [/h2]
🌿 Fixed issue where bounding box remained on on-screen keyboard after speaking “Quest” until character quipping finished
🌿 Fixed bug with boat charging where aiming did not work correctly

🌿 Patch 1.0261

Quick fix for some spotted issues:

[h2] UI [/h2]
🌿 Fixed an issue that could occur from using non-pagans to cast from scrolls, resulting in problems selecting some UI elements and items from the dock and action bar
🌿 Fixed an issue with the block action not allowing for ‘perfect dodge’ to fire off

[h2] Adventuring [/h2]
🌿 Fixed an issue that could result after eliminating feral root pagans in Inela’s Eastern Pass map who could try returning in some specific scenarios when they shouldn’t

🌿 Patch 1.026

[h2] Additions [/h2]
📚 Added “Studying” state toggle for skills to amplify progress % of unfamiliar skills while using them (just click on skill in character sheet to attach a little book)

[h2] Visuals [/h2]
🌿 Fixed an issue where the guards could be using oars the wrong direction

[h2] UI [/h2]
🌿 Fixed a bug where if you Reset the hotkeys, Exit and Block would both default to the T key
🌿 Fixed issue where Emilyn in Aven Dura sold Disrupt twice
🌿 Wreath of Vines now accurately displays its intended status effect of “Spell Difficulty Check” instead of “Pagan Hit Chance”
🌿 Fixed a bug with the notes where if you had scrolled down a long ways on a longer note and changed to a shorter one, you’d have to scroll back up
🌿 When deleting a save the previous background screenshot no longer remains, and removed instances where this could be a white square

[h2] Sounds[/h2]
🌿 Some combat effects like the Fox charge sound are now linked to Sound Volume slider

[h2] Adventuring [/h2]
🌿 Fixed an issue where the Wandering Lady’s intercession could eject you into orbit if you didn’t prime it first
🌿 Simion no longer flees if you discover and open his secret chest
🌿 Spring goddess ring now shows details in gamefeed
🌿 Traders no longer offload Cici’s (Quez’s) unique ring
🌿 GraveKeeper Lords are now killed even when in stun mode
🌿 Sela statue has short guard commentary to prompt to seek her blessing
🌿 Fixed a bug where Laveni’s dialogue was not ending correctly after you help her with bandit threat

[h2] Songs [/h2]
🌿 Fixed bug where songs could have negative proc if they were counted after combat ended
🌿 Music extended calculation formula displays correct numbers when gathering what level the spell effect would be

[h2] Pagan Spells [/h2]
🌿 Fixed an issue when casting a spell and quickly switching to another guard before the cast is triggered
🌿 Fixed an issue with Find Forest/Shroom/Fish creature spells acting more hostile to the player’s guards than other factions, behaviors are now as expected. These creatures summoned are now also able to be bound

[h2] Maps [/h2]
🌿 Removed a bridge control mechanism in Din Varens (now remains open) to prevent locking yourself out if closed them and portaled out
🌿Fixed a gate in Din Varens that could block you party
🌿Fixed an ambush prompt in the Forest Ruins map that could play the sound trigger but not have enemies emerge

[h2] Balancing [/h2]
🌿 Reduced progress % of all unfamiliar skills (circumvented with Studying state)
🌿 Instrument skill progress weight adjusted
🌿 Armor skill progress weight adjusted
🌿 Pagan spell skill progress weight adjusted
🌿 Armor gets progress when damage is evaded while wearing
🌿 Armor and weapons get progress when repaired
🌿 Intercession jewelry get progress per jewelry piece when worn in combat
🐸< progress weight adjustments will be more evident after finishing current level

🌿When buying/selling an item with a trader, you now buy them back at their full value

[h2] Gameplay [/h2]
🌿 Fixed an input issue where you could trigger Perfect dodges while holding through blocks
🌿 Fixed a freeze that could occur during a rally attack where a target died from projectile or effect from another attack during the prompt or animation leading up to it
🌿 Added corner UI exit and hot key prompt to room with rope in Mausoleum
🌿 Fixed bug with returning a child to Garnet Bay
🌿 Fixed issue with Aven Dura skill trainer not displaying correct skill
🌿Fixed an issue with Minodora’s dialogue where it could close out early
🌿 Fixed issue where offhand item was sometimes incorrectly getting skill progress
🌿 Fixed issue where Din Sera fletcher wouldn’t leave lower deck
🌿 Fixed issue with Din Sera fletcher quest where if you sold whip first she would not let you return it
🌿 Put some guardrails in while saving and loading that may help some players having issues

[h2] Controller [/h2]
🌿 Fixed issue where exiting the Menus could show box around attack button that was not interactable
🌿 Fixed issue with boro stats card where navigating with left joystick could leave the card menu

🌿 Patch 1.025

[h2] UI [/h2]
🌱for Steam users - Steam Cloud icons only appear if Cloud Sync is enabled
🌱main menu and end game credits video update

[h2] Performance[/h2]
🌱Some small performance improvements for VRAM

[h2] Adventuring [/h2]
🌱Using that bath at Rozafir now heals as well as provides the bonus effect
🌱Fixed an issue with the mountain stairway door sealing off earlier than it should after you enter it
🌱Fixed a chest baked into the pre-render map in Northwest Dura Waters
🌱Fixed an issue where you could get caught behind the [redacted] vine wall set piece
🌱Fixed an issue with a Rozafir informant not being able to be turned in when quest is completed by turning in both enemies to exile at once

[h2] Gameplay [/h2]
🌱Fixed an interface issue when opening the inventory after clicking an item to pick up
🌱Made some adjustments to improve how items spill out of characters

[h2] Controller [/h2]
🌱 Fix for bug with controllers not being able to click on doors in initial area in Mausoleum

🌿 Patch 1.024

[h2] Balance [/h2]
🌱 Porta Dun merchant Dracul’s scepters properties have been fixed

[h2] UI [/h2]
🌱Warning appears on save files that have missing data from steam cloud sync issues
🌱Delete saves ability added

[h2] Optimization [/h2]
🌱Fixed an issue that could leave to Save File corruption and black screens on load

⚠️Steam Cloud Sync issues - If you have a warning symbol on a save slot in that save/load menu, it means there is required data missing in the file, likely from a Steam Cloud Sync error. If you have these errors please let us know and we can try to repair that by merging it with a file without a warning symbol! If you ever see a file flagged with this in the future after switching devices it would be advisable to not play the game from that file, as critical data could be missing, until you can resolve that syncing error with Steam.