Patch 1.0.2c
Fixed a bug that was allowing players to hit the Create character button several times, causing shenanigans
Altered the entrance of the second boss arena to allow players to go back to the bonfire after defeating it
Added missing text to the second boss' death bark
Changed check icon in menus
Added Mesh AO setting, deactivating this setting mostly makes the game uglier at no change in performance but could help players that are getting crashes due to old or weird GPUs
Adjusted how the player takes damage to avoid receiving a lot of unintended hits in a short amount of time
Multiplayer damage scaling now does not factor in hits received by other players
Fixed an issue where under certain circunstances the camera would rotate sideways
Fixed one of Lunamoth's attacks was doing no damage (??????)
Changed the cave entrance geometry to express that the FlyKnight will not get back out anytime soon
Altered the entrance of the second boss arena to allow players to go back to the bonfire after defeating it
Added missing text to the second boss' death bark
Changed check icon in menus
Added Mesh AO setting, deactivating this setting mostly makes the game uglier at no change in performance but could help players that are getting crashes due to old or weird GPUs
Adjusted how the player takes damage to avoid receiving a lot of unintended hits in a short amount of time
Multiplayer damage scaling now does not factor in hits received by other players
Fixed an issue where under certain circunstances the camera would rotate sideways
Fixed one of Lunamoth's attacks was doing no damage (??????)
Changed the cave entrance geometry to express that the FlyKnight will not get back out anytime soon