1. The Atlas Problem Playtest
  2. News
  3. Minor Patch: v0.2.9.4

Minor Patch: v0.2.9.4

[h2]Patch Notes Summary[/h2]

[h3]New Features[/h3]

  • Tutorial Enhancements:

    • Added multiple tutorial pauses to explain new gameplay elements such as ruins and loot deposit systems.
    • Adjusted tutorial timing and improved clarity in certain instructional segments.

  • User Interface Improvements:

    • Updated various UI elements to enhance visibility and user experience, including build menus, grid cell displays, and on-screen hotkeys.
    • New alerts added for navigation toggles, blown fuses, and build status.
    • Enhanced UI to reflect new and existing features, such as status lights, build progress, and real-time alerts during gameplay.
    • Improved build widget that consistently shows new updates.

  • Game Mechanics:

    • Introduced new functionality for managing resources and debris, including tracking debris hitting the base rather than total spawned.
    • Adjusted mineral grants at the end of rounds, including drone building range indicators.
    • Added and refined various gameplay elements such as elevator mechanics, fuse handling, and radiation safe zones.

  • Combat and Navigation:

    • Continued updates to navigation systems for better land and aerial vehicle control.
    • Added a new drone-related voiceover that triggers when the first drone is built.

  • Building Mechanics:

    • Extensive improvements to building placement, including line-of-sight checks and grid cell adjustments.
    • Added new models, textures, and materials for structures, enhancing the visual quality of the game.
    • Improved performance and functionality for build-related processes, including hologram setup and placement feedback.

  • Drone and AI Improvements:

    • Updated and optimized drone navigation and model, including visual and collision adjustments.
    • Improved the sweeper bot's functionality, with better pathing, loot targeting, and physical interactions with objects.

[h3]Bug Fixes[/h3]

  • Performance Optimization:

    • Multiple updates and fixes to the control room, including performance optimizations, UI enhancements, and functionality improvements.
    • Extensive bug fixes across multiple game areas, including collision issues, resource tracking, and build errors.
    • Various fixes and updates for models, textures, and materials, particularly in the drone and building systems.
    • Optimized gameplay through performance optimizations and improved overall game efficiency.

  • Visual and Audio Adjustments:

    • Implemented visual tweaks, such as toned-down emissive highlights and adjusted field of view for drone cameras.
    • Improved build sounds and added button sounds for enhanced auditory feedback.