Update 4 Patch Notes
(*Work environment may vary. Survival not guaranteed.)
[h3]New Features[/h3]
[h3]New Structures[/h3]
[h3]Quality-of-Life Improvements[/h3]
[h3]Known Issues[/h3]
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Thank you for your continued support as we develop Atlas Problem! Report any issues or share your thoughts on our community Discord server.
—The Atlas Problem Development Team
[h3]New Features[/h3]
- Employee Journal and Handbook! Your comprehensive guide to life on Atlas
- Jukebox music controls and some new musical tracks
- Settings menu moved from pause menu to journal for easier access
- Complete structures database
- Tutorial tips and milestones database for tracking progress
- Jukebox music controls and some new musical tracks
- Introduction Scene: New opening sequence to better introduce you to Atlas
- Welding Torch: A new "weapon" used for repairing structures, replacing the old repair hotkey
- Flexible Round Timer:
- The round timer is now much longer, and descent is permitted during rounds
- Timer pauses during descent, but you cannot rest until your goal is completed
- The round timer is now much longer, and descent is permitted during rounds
- Navigation Aids: Onscreen compass and waypoint system to help you find your way
- Relocated Fuse Switch: Now has its own underground hangout spot, with the generator to keep it company
[h3]New Structures[/h3]
- Point Defense Cannon: Protect your base from incoming debris
- Redirector: Control and manipulate the flow of resources
- Wall: Basic defensive structure to protect your installations
[h3]Quality-of-Life Improvements[/h3]
- Improved Repair System: Repair bar now behaves more consistently
- Enhanced Build Interface: Better interaction between selecting structures and build menu
- Smarter Resource Collection: Adjusted loot pickup so you only collect nearby resources of the type you're highlighting
- Clearer Interactions: Onscreen text to indicate what you're interacting with
- Streamlined Start: The Begin Round Button has been retired(🪦) - the elevator opens on its own and round begins automatically when you exit to the surface
- 🎂
[h3]Known Issues[/h3]
- For some users, the first time you use the NAV it will be dark on the surface
- In rare circumstances, PDC Turrets may start spinning aimlessly; this will resolve at the end of the wave, or the next time they encounter debris
- Sometimes the crosshair may vanish. Don't panic! It'll be back (after resting, or at worst quitting and reloading)
- You maybe able to complete the round with the Anomalous Debris without completing the collection goal. You're welcome.
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Thank you for your continued support as we develop Atlas Problem! Report any issues or share your thoughts on our community Discord server.
—The Atlas Problem Development Team