1. Ale Abbey
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  3. Bugfixes for 05/03/2025

Bugfixes for 05/03/2025

v0.1.5

[h2]Balancing[/h2][hr][/hr]
  • Balanced effects and costs of several pieces of furniture
  • First balancing of the progressive negative quality impact on advanced ale styles


[h2]Bugfixes[/h2][hr][/hr]
[h3]General[/h3]
  • Fixed "pending to sales cart" barrels to disappear after an ale or ale order expired
  • Fixed sales carts that weren't successfully returned to the pool of available carts
  • Fixed expired sitting ales to not cause a broken game state in certain condition
  • Fixed crash when trying to delete old Autosaves that had been renamed manually
  • Fixed file-corrupting bug caused by broken ale orders in several edge cases

[h3]UI[/h3]
  • Fixed “Brewed by” tooltip
  • Modified ingredients sorting by virtues in the recipe creation
  • Fixed ale selection part of the bandit UI to show all ales even when many are stored
  • Fixed bandit ale selection UI not closing when ESC key is pressed
  • Fixed furniture lighting indicator staying visible if a custodian filled the light while the player's mouse was hovering over it
  • Fixed error in orders negotiation panel which allowed to set the price even after accepting the order

[h3]Tools[/h3]
  • Fixed brewery tools that were incorrectly not set in use while a brew was active
  • Fixed brewery tools to work on a load where Ale was already picked up by laymen
  • Fixed brewing appliances being set to usable even when they were not

[h3]Room[/h3]
  • Fixed broken monks states in saves due to room demolitions while the monk was inside

[h3]Monks and others behaviors[/h3]
  • Fixed cases where laymen were stranded standing around without a job
  • Fixed laymen that were stuck in breweries not delivering the ale they had already picked up
  • Fixed laymen being stuck on load without being able to drop off the goods they're carrying
  • Fixed laymen jobs never starting on load due to not having any calculated paths
  • Fixed barrels in the brewery getting stuck after a save is loaded with part of the ale already having started being delivered by a sales cart

[h3]Minor fixes[/h3]
  • Fixed dining tables not sellable after a load
  • Fixed the cooking stove sellable in certain conditions after a load
  • Fixed a bug that prevented swapping two small furnitures for big Furniture on the same spot
  • Fixed bugs preventing Escritoires to be sold after a load
  • Change the Hop Model to not block windows and the positioning of furniture above
  • Fixed furniture animation speed to match the game time