Bugfixes for 05/03/2025
v0.1.5
[h2]Balancing[/h2][hr][/hr]
[h2]Bugfixes[/h2][hr][/hr]
[h3]General[/h3]
[h3]UI[/h3]
[h3]Tools[/h3]
[h3]Room[/h3]
[h3]Monks and others behaviors[/h3]
[h3]Minor fixes[/h3]
[h2]Balancing[/h2][hr][/hr]
- Balanced effects and costs of several pieces of furniture
- First balancing of the progressive negative quality impact on advanced ale styles
[h2]Bugfixes[/h2][hr][/hr]
[h3]General[/h3]
- Fixed "pending to sales cart" barrels to disappear after an ale or ale order expired
- Fixed sales carts that weren't successfully returned to the pool of available carts
- Fixed expired sitting ales to not cause a broken game state in certain condition
- Fixed crash when trying to delete old Autosaves that had been renamed manually
- Fixed file-corrupting bug caused by broken ale orders in several edge cases
[h3]UI[/h3]
- Fixed “Brewed by” tooltip
- Modified ingredients sorting by virtues in the recipe creation
- Fixed ale selection part of the bandit UI to show all ales even when many are stored
- Fixed bandit ale selection UI not closing when ESC key is pressed
- Fixed furniture lighting indicator staying visible if a custodian filled the light while the player's mouse was hovering over it
- Fixed error in orders negotiation panel which allowed to set the price even after accepting the order
[h3]Tools[/h3]
- Fixed brewery tools that were incorrectly not set in use while a brew was active
- Fixed brewery tools to work on a load where Ale was already picked up by laymen
- Fixed brewing appliances being set to usable even when they were not
[h3]Room[/h3]
- Fixed broken monks states in saves due to room demolitions while the monk was inside
[h3]Monks and others behaviors[/h3]
- Fixed cases where laymen were stranded standing around without a job
- Fixed laymen that were stuck in breweries not delivering the ale they had already picked up
- Fixed laymen being stuck on load without being able to drop off the goods they're carrying
- Fixed laymen jobs never starting on load due to not having any calculated paths
- Fixed barrels in the brewery getting stuck after a save is loaded with part of the ale already having started being delivered by a sales cart
[h3]Minor fixes[/h3]
- Fixed dining tables not sellable after a load
- Fixed the cooking stove sellable in certain conditions after a load
- Fixed a bug that prevented swapping two small furnitures for big Furniture on the same spot
- Fixed bugs preventing Escritoires to be sold after a load
- Change the Hop Model to not block windows and the positioning of furniture above
- Fixed furniture animation speed to match the game time