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Ale Abbey News

patch notes for 14/03/2025

v0.1.7

[h3]Additions[/h3]
  • Remastered the Soundtrack available on Steam and added 2 new new tracks (read more here)


[h3]Bugfixes[/h3]
  • Fixed ale referencing the wrong item for their brewing tools (No, a candelabra has not been used to brew this ale)
  • Fixed Feedback bug that wouldn’t delete the Bug Report Save after closing the form
  • Fixed Vintage trait appearing on Ales that don’t need Ageing and/or Lagering
  • Fixed an issue where the selling option for Storage Capacity Furniture could reduce storage capacity below the current number of stored ingredients
  • Fixed Astonishing Trait not being correctly applied if its bonus would bring the Final Quality of an Ale over the Recipe Range
  • Stopped the Arsonist Nun trying to set Beds on fire (If you know, you know...)
  • Fixed furnitures being placed in the wrong rooms (e.g. A fermenter in the cellar)
  • Fixed Boiler and Fermenter being stuck after completing two Ale Orders if one expired before delivery while the other was being brewed
  • Fixed a rare occurrence where Monks starting a walk would cause corrupted saves
  • Fixed incorrect random category traits applied to Ales Fixed a case of Ales getting the Barrel Aged trait as a consequence of an infection
  • Fixed Monks sometimes blocking a Boiler or Fermenter even if the Brew process was completed
  • Fixed Monks remaining stuck in the Eating status after a load


https://store.steampowered.com/app/2789460/Ale_Abbey__Monastery_Brewery_Tycoon/

Soundtrack Update

Hey Brewers!

While we work on the next major update for the game, Clint has been working on a remasterisation of the soundtrack that we are happy to share with you!

[h2]OST remastered[/h2][hr][/hr]
If you're part of the fellow OST enjoyer, we have some good news for you!
We have just published a remastered version of the Soundtrack to offer some new additions! The remasterisation has been directly made by Clint and include:
  • All music remastered to offer a higher quality and a more homogenous and richer experience
  • A revised tracklist
  • 2 new exclusive tracks!
    • Millers Time
    • Winter's Faire
If you already brought the soundtrack, it is automatically updated

https://store.steampowered.com/app/3511880/Ale_Abbey_Soundtrack/[hr][/hr][h3]An exclusive bundle![/h3]

For the Spring Sale, we have created an exclusive and temporary bundle with Northgard!

Master the arts of brewing and strategy with the Ales & Axes bundle!
Lead fearless viking clans to glory in Northgard, and make sure your monastery prospers and ascends to glory in Ale Abbey.

Expand, conquer, brew, and trade your way to success!

https://store.steampowered.com/bundle/50761/Ales__Axes/The Ales & Axes bundle is only available during the Spring Sales (from the 13th to the 20th of March)

Bugfixes for 06/03/2025

v0.1.6
  • Fixed issue that corrupted the saves if a brewery room was demolished when the ales brewed there were not yet fully used up or expired
  • Fixed issue that corrupted the saves if a desk was sold after having been used for a recipe
  • Fixed game breaking problems with the selling of certain furniture mistakenly in a broken state after placing them
  • Fixed issue that corrupted the saved data on unlocked styles in the markets as a consequence to other bugs already fixed
  • Fixed the missing effect of certain ingredients on the shelf life of an ale (hops, gruit)
  • Fixed incorrect calculations on the ageing duration for certain ales
  • Fixed issue for lighting not being set on loading of a game for rooms without furniture
  • Fixed issue to prevent a freezing of the game in case of loading as the abbot was interacting with a furniture
  • Fixed issue that prevented from placing new furniture on loading of a game for empty rooms
  • Fixed visualization of littering for slightly-littered rooms that already cause a malus to satisfaction
  • Fixed several issues with Fermentines renaming
  • Added position variations on the Fermentines walks paths


https://store.steampowered.com/app/2789460/Ale_Abbey__Monastery_Brewery_Tycoon/

Bugfixes for 05/03/2025

v0.1.5

[h2]Balancing[/h2][hr][/hr]
  • Balanced effects and costs of several pieces of furniture
  • First balancing of the progressive negative quality impact on advanced ale styles


[h2]Bugfixes[/h2][hr][/hr]
[h3]General[/h3]
  • Fixed "pending to sales cart" barrels to disappear after an ale or ale order expired
  • Fixed sales carts that weren't successfully returned to the pool of available carts
  • Fixed expired sitting ales to not cause a broken game state in certain condition
  • Fixed crash when trying to delete old Autosaves that had been renamed manually
  • Fixed file-corrupting bug caused by broken ale orders in several edge cases

[h3]UI[/h3]
  • Fixed “Brewed by” tooltip
  • Modified ingredients sorting by virtues in the recipe creation
  • Fixed ale selection part of the bandit UI to show all ales even when many are stored
  • Fixed bandit ale selection UI not closing when ESC key is pressed
  • Fixed furniture lighting indicator staying visible if a custodian filled the light while the player's mouse was hovering over it
  • Fixed error in orders negotiation panel which allowed to set the price even after accepting the order

[h3]Tools[/h3]
  • Fixed brewery tools that were incorrectly not set in use while a brew was active
  • Fixed brewery tools to work on a load where Ale was already picked up by laymen
  • Fixed brewing appliances being set to usable even when they were not

[h3]Room[/h3]
  • Fixed broken monks states in saves due to room demolitions while the monk was inside

[h3]Monks and others behaviors[/h3]
  • Fixed cases where laymen were stranded standing around without a job
  • Fixed laymen that were stuck in breweries not delivering the ale they had already picked up
  • Fixed laymen being stuck on load without being able to drop off the goods they're carrying
  • Fixed laymen jobs never starting on load due to not having any calculated paths
  • Fixed barrels in the brewery getting stuck after a save is loaded with part of the ale already having started being delivered by a sales cart

[h3]Minor fixes[/h3]
  • Fixed dining tables not sellable after a load
  • Fixed the cooking stove sellable in certain conditions after a load
  • Fixed a bug that prevented swapping two small furnitures for big Furniture on the same spot
  • Fixed bugs preventing Escritoires to be sold after a load
  • Change the Hop Model to not block windows and the positioning of furniture above
  • Fixed furniture animation speed to match the game time

Bugfixes for 28/02/2025

v0.1.4

[h2]Bugfixes[/h2][hr][/hr]
[h3]Brewery, Laymen, Cart[/h3]
  • Added logic to restore save files corrupted as consequence of bugs already fixed
    • Fixed corrupted saves causing laymen to stand around without a job.
    • Fixed corrupted saves causing successive laymen tasks to fail due to the failed unfinished previous jobs
    • Fixed corrupted saves causing "pending to sales cart" barrels to stay visible in certain cases after an ale or ale order expired.
    • Fixed corrupted saves causing delivering carts to go missing
    • Fixed corrupted saves causing an error due to an ale barrel stuck in front of the fermenter for a following brewing
  • Fixed brewery tools to not set "in use" while a brew is active as a consequence of another bug
  • Fix expired ales not yet removed from the brewery to not cause a broken game state.


[h3]Monks shenanigans[/h3]
  • Added logic to restore hired and upcoming monks names and visuals after loading
  • Preventing duplicated visuals and names in candidates


https://store.steampowered.com/app/2789460/Ale_Abbey__Monastery_Brewery_Tycoon/