Patch note v.1.2.3.3
[h2]New Content[/h2]
1. Weapons Added

2. New Iron Sights
3. New Muzzle Attachments
4. New Magazines
5. New Scopes
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[h2]Map Updates[/h2]
1. Suburb
- Added terrain elevation to central farmland, reducing flat areas and adding cover.
New areas:


3. Dam
4. Metro
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[h2]Adjustments[/h2]
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[h2]Bug Fixes[/h2]
1. General
2. Suburb
3. Dam
4. Metro
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[h2]Battle Royale Updates[/h2]
1. Weapons Added


- AUG A3 9x19 Para SMG Olive
- AUG A1 STG77 5.56x45 Assault Rifle Olive
- AUG A3 STG77 5.56x45 Assault Rifle FDE
- AUG A3 CQB 5.56x45 Assault Rifle FDE
- AUG A3 RIS 5.56x45 Assault Rifle Black
- Mosin-91/30 7.62x54R Bolt-Action Sniper Rifle
- Mosin M38 7.62x54R Bolt-Action Carbine Rifle
- Mosin "Obrez" 7.62x54R Bolt-Action Pistol
- SVT-40 7.62x54R Semi-Automatic Rifle
2. New Iron Sights
- CA Ironsight FFS Black
- CA Ironsight FFS FDE
- CA Ironsight FFS Olive
- CA Ironsight FRS Black
- CA Ironsight FRS FDE
- CA Ironsight FRS Olive
- All iron sights are detachable and foldable
3. New Muzzle Attachments
- AUG 5.56x45 Muzzle Adapter
4. New Magazines
- AUG 9x19 MP88 Mag (25-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Mag Pouch Small, Faster Rifle Mag Holster)
- AUG 5.56x45 Mag (30-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Faster Rifle Mag Holster)
- AUG 5.56x45 Mag (42-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Faster Rifle Mag Holster)
- SVT-40 7.62x54R Mag (10-Round) (Compatible with Universal Pouch, Mag Pouch Large)
5. New Scopes
- Mosin PU 3.5X Scope (For Mosin-91/30 Bolt-Action Sniper Rifle)
- SVT PU 3.5X Scope (For SVT-40 Semi-Automatic Rifle)
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[h2]Map Updates[/h2]
1. Suburb
- Added terrain elevation to central farmland, reducing flat areas and adding cover.
New areas:



- Wyeth Manor (Central farmland)
- Small Warehouse and Construction Site (West farmland)
- New Wyeth Farm Key Room.
- Improved lighting visuals inside the shopping mall.
- Minor loot adjustments in various locations, including the shopping mall.
- Added new tasks related to these areas
3. Dam
- Improved visibility along the east-west road at the harbor.
- Fixed an issue where an excessive amount of loot spawned in certain areas.
- Minor loot adjustments in various locations
4. Metro
- Redesigned certain transparent windows.
- Prevented items in bomb rooms from being looted through walls.
- Reduced grenade spawns.
- Increased spawn rates for Malyuk 7.62 in the "Officer's Room" key room.
- Improved loot quality in the "Data Storage" key room
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[h2]Adjustments[/h2]
- Ammo Extraction: Added the ability to remove bullets from magazines by holding the "B" key.
- End Screen: Redesigned the post-match results screen.
- SCAV Cooldown: Now calculated after match completion.
- Slightly increased item spawn rates in high-tier crates.
- Added cover to certain extraction points.
- Improved collision for scopes and some attachments.
- Adjusted flashlight brightness to fix overexposure
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[h2]Bug Fixes[/h2]
1. General
- Fixed duplication bugs with conveyor belts and reloading machines.
- Fixed an issue where jumping during extraction could cause players to fall through the map.
- Fixed a bug allowing players to see through walls.
- Fixed a bug causing the LH250 helmet visor to duplicate.
- Fixed abnormal behavior with long-distance display of password doors.
- Fixed issues with weapon firing power not affecting unarmored areas.
- Fixed attachment misplacement on grip slots causing clipping issues.
- Fixed laser visibility issues when aiming at long distances.
- Resolved missing kill and bullet information in the end screen.
- Fixed armor durability always showing 60/60 in the shop
2. Suburb
- Fixed floating and clipping models.
- Fixed terrain issues west of the motel causing movement problems.
- Fixed lighting issues in certain buildings.
- Fixed gaps in some mall models.
- Resolved issues where players could get stuck in certain areas
3. Dam
- Fixed terrain issues causing players to fall out of the map.
- Fixed sliding slope issues allowing players to clip into models.
- Fixed a cliff corner near the power station where players could enter terrain
4. Metro
- Fixed invisible walls blocking bullets in some areas.
- Fixed incorrect floor collision in the medical area.
- Resolved ceiling clipping issues allowing players to see upper floors
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[h2]Battle Royale Updates[/h2]
- Store rotation updated.