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Contractors Showdown News

Patch Note v.1.5.8.0

New Features:

  1. Added raid data/statistics feature: At the end of raids, view this raid's data and info on players you engaged with; back at HQ, view data from the last 30 raids
  2. Added the ability to treat over-supplied Lvl 6 Armor Plates as currency to exchange for supplies/materials


Fixes:

  • Fixed the issue where attachments could be installed on incompatible guns
  • Fixed the issue where players could purchase attachments that were not yet unlocked
  • Fixed an issue with copying attachments at the gunsmith bench
  • Fixed the issue with HRMA scope zeroing point being incorrect


Optimizations/Adjustments:

  • Optimized SVD gunshot sound parameters
  • Optimized the dirt effect on scope lenses
  • Adjusted the grade/level and drop rarity of bullets in the shop

Patch Note v.1.5.7.0

v 1.5.7.0

  • Added coagulation mechanism; bleeding effects will now heal automatically after a period of time
  • Optimized bandage usage priority: when applied to non-bleeding areas, it now prioritizes treating bleeding in other areas
  • Optimized matching page display effects, added quick task jump functionality
  • Optimized end-of-match countdown display effects and presentation
  • Adjusted food and water consumption rates:
  • Food consumption: In-match idle consumption reduced by 50%, running consumption reduced by 40%
  • Water consumption: In-match idle consumption reduced by 50%, running consumption reduced by 20%
  • Fall damage reduced by 25%
  • Fixed two locations where players could clip through walls into underground areas

Adjusted flesh damage values for certain weapon ammo:
  • 9x19mm RIP102 → 88
  • .45 ACP "SHOCK-CORE"100 → 86
  • .45 ACP RIP130 → 105
  • 7.62x39mm HP80 → 84
  • 5.45x39mm HP78 → 80
  • 5.56x45mm HP79 → 81
  • 5.56x45mm "VITALSTRIKE"88 → 90
  • 7.62x54R SP92 → 90
  • 7.62x54R HP105 → 102
  • 7.62x51mm HP92 → 90
  • 7.62x51mm Ultra Nosler105 → 101

Adjusted store prices for certain high-damage ammo:
  • 9x19mm Luger CCI: 495×15=7425, 1450×15=21750
  • 9x19mm AP: 571×15=8565, 1750×15=26250
  • 9x19mm RIP: 2633×15=39495
  • 9x19mm PBP: 3563×15=53445
  • .45 ACP "SHOCK-CORE": 872×15=13080, 2700×15=40500
  • .45 ACP AP: 940×15=14100, 2300×15=34500
  • .45 ACP RIP ammo now requires redemption; removed from the magazine quick-fill purchase list
  • 7.62x51mm HP: 380×15=5700
  • 7.62x51mm Ultra Nosler: 550×15=8250


Adjusted limb damage multipliers:
  • Stomach: 1.0x → 0.8x


Adjusted damage spread multipliers:
  • Stomach: 1.1x → 0.8x
  • Lower arm: 0.7x → 0.5x
  • Upper leg: 1.0x → 0.7x
  • Lower leg: 0.7x → 0.5x

Patch Note v.1.5.6.0

  • Added compensation store
  • Fixed Steam dlc issue

Patch Note v.1.5.5.0

  • Added a prompt/notification for missing essential supplies/items before matchmaking/queuing.
  • Added map display to the B-key menu.
  • Fixed an issue where one type of firearm/gun could be duplicated/copied.
  • Fixed an issue allowing abnormal/illegal entry to the underground area in Resort.
  • Fixed performance stuttering/lag caused by multiple flashlights.
  • Optimized the compass to be enabled by default.

Patch Note v.1.5.4.0

  • Removed Christmas decorations from Hideout.
  • Fixed a bullet duplication bug.
  • Fixed the incorrect icon for the IMTV "Bonecrusher".
  • Fixed an issue where 7.62x51 M80A1 ammo could be purchased abnormally.
  • Fixed an issue where the MP5 100-round magazine could be purchased abnormally.
  • Fixed icon errors for certain ammo in the shop.
  • Fixed some gun settlement name errors.
  • Appropriately increased the drop rate of certain Hideout upgrade materials.