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A Quick Devlog #7

[h2]Hey everyone![/h2]

I hope you all had a fantastic holiday break and that 2025 is off to an amazing start for you 🎉 It’s time for another devlog, and I’m really excited to share what I’ve been working on lately.

[h3]đź’ˇ What am I working on this week?[/h3]
I've been focused on pushing forward some exciting new features and making progress on the new game mode. Here’s what’s new:

I’ve been implementing various types of traps in the game. They’re already functional, but the visuals aren’t quite there yet. Don’t worry, though - once the graphics are ready, they’re going to make exploring even more intense!

I've started working on defining the core objective of the upcoming game mode. I can’t share too much just yet, but it’s coming together really nicely, and I think it’s going to add a fresh layer of challenge and excitement!

I'm also designing a new level specifically for this game mode, and I’m thrilled with how it’s evolving. Expect eerie vibes and plenty of opportunities for strategic gameplay!

And, as always, I’ve been squashing bugs to make the experience smoother. It’s not the flashiest part of development, but it’s very satisfying to see the game running better with every update!

The hunted will turn into the hunter...

[h3]🤝 Join the community[/h3]
Your feedback means the world to me. If you’ve got thoughts on the updates, or just want to hang out with other players and talk to me directly, drop a comment here or join the Backrooms Media Discord server. It’s the perfect place to stay updated and share your ideas!

See you next week!

— Patrik

https://store.steampowered.com/app/2714970/Backrooms_Media/