Hotfix Notice - Mar 7th (Fri)
Hello, Commanders!
We have fixed the issues found in the playtest build and released a hotfix today.
We will continue to swiftly resolve other issues. Enjoy a wonderful weekend with Commander Quest!
[h3]Bug Fixes[/h3]
We have fixed the issues found in the playtest build and released a hotfix today.
We will continue to swiftly resolve other issues. Enjoy a wonderful weekend with Commander Quest!
[h3]Bug Fixes[/h3]
- Fixed an issue where units could not move intermittently during certain battles in the final act.
- Fixed a bug that caused the game to crash unexpectedly.
- Fixed an issue where the summoned card Heavy Drinker displayed 1 extra HP.
- Fixed an issue where relics were displayed in a tooltip in the random relic selection event.
- Fixed an issue where the relic Gamble of Four incorrectly included cards that consume Steel or HP in its calculations.
- Fixed an issue where the enemy commander’s HP could be displayed as a negative value.
- Fixed an issue where selecting a modification effect that increases cost and then upgrading the card with Military Arts would double the cost increase.
- Improved some tooltip text for the battle Torch Ceremony.
- Improved the HP bar positioning for certain Dwarven Commanders in the mid-act.
- Fixed an issue where the unit Steel Ballista could not use the card Structural Reinforcement.