Hotfix Notice - Mar 6th (Thu)
Hello, Commanders!
We have applied a hotfix after correcting errors found in the playtest build.
We will continue to resolve other issues as quickly as possible. Thank you!
[h3]Balancing[/h3]
[h3]Bug Fixes[/h3]
We have applied a hotfix after correcting errors found in the playtest build.
We will continue to resolve other issues as quickly as possible. Thank you!
[h3]Balancing[/h3]
- The card "Kindlet" has been changed.
- Number of kills required for evolution: 12 → 8
- Number of kills required for evolution: 12 → 8
[h3]Bug Fixes[/h3]
- Fixed an issue where the next Torment stage would not unlock even after clearing the game.
- Fixed an issue where freely placed units would not move in certain levels.
- Fixed an issue where the game would intermittently freeze in Chapter 3 boss level "The Wilderness".
- Fixed an issue where the effect of "Skeleton Shaman" would not activate in Chapter 3 boss level "The Wilderness".
- Fixed an issue where units inside trenches would not receive counterattack damage.
- Fixed an issue where consuming "Mysterious Tentacle Dish" would occasionally cause the game to freeze.
- Fixed an issue where the relic "Bishop" was also applying to enemy-used tactical cards.
- Fixed an issue where the stats of newly summoned units were displayed abnormally.
- Fixed an issue where the event "The Letter Left Behind" would intermittently not appear.
- Fixed an issue where the location of the event "The Letter Left Behind" was displayed even when conditions were not met.
- Fixed an issue where the health UI of enemy commander "Fire Blacksmith Goros" was not displayed.
- Fixed an issue where the enemy commander’s skill "Become One" was incorrectly eliminating allied units.