Milo Demo Update v0.19.22
Milo Demo Update v0.19.22
- increased player base walk speed 250->280
- increased base cultist sprint speed 150->170
- QOL adjustments to leaderboards
- rat pathing improvements
- thrown grenade now spawns slightly higher to prevent unseemly camera clipping
- throwing grenade animation is much faster now
- fixed an audio bug with the basketball minigame
- adjusted camera shake for garand weapon fire
- adjust pistol DOF Focal distance in ADS
- adjusted sound attenuation for headshots (sounds grow fainter at greater distances)
- increased number size of crit damage pop-up nums
- disabled virtual shadow maps to improve performance
- converted all scene lights to be moveable (for nanite meshes)
- increased zombie damage 40-50 (player dies in 2 hits)
- zombie double swing attack has a 25% to occur
- increased knife attack impact sound volume
- increased player base walk speed 250->280
- increased base cultist sprint speed 150->170
- QOL adjustments to leaderboards
- rat pathing improvements
- thrown grenade now spawns slightly higher to prevent unseemly camera clipping
- throwing grenade animation is much faster now
- fixed an audio bug with the basketball minigame
- adjusted camera shake for garand weapon fire
- adjust pistol DOF Focal distance in ADS
- adjusted sound attenuation for headshots (sounds grow fainter at greater distances)
- increased number size of crit damage pop-up nums
- disabled virtual shadow maps to improve performance
- converted all scene lights to be moveable (for nanite meshes)
- increased zombie damage 40-50 (player dies in 2 hits)
- zombie double swing attack has a 25% to occur
- increased knife attack impact sound volume