Jets'n'Guns 2 - update v1.02
Here's the second post-release update for the game dealing with some of the recently reported issues.
[h2]UI and controls:[/h2]
[h2]Gameplay:[/h2]
[h2]Co-op:[/h2]
[h2]Known issues:[/h2]
[h2]UI and controls:[/h2]
- Fixed a bug that prevented the inventory from scrolling when using keyboard or gamepad.
- Fixed some English and typos in the texts thanks to the kind contribution of our fans.
- The game handles music correctly now, if the gamepad disconnects and the options menu pops up.
[h2]Gameplay:[/h2]
- Fixed infinite bullet time when swapping loadouts with Time Compressor.
- Loadout swapping no longer cancels overheat.
- A hit to the shield or armor now plays sounds to better indicate that the ship was taking some damage.
- Player no longer gets Pacifist after the destruction of the final boss.
- Minor fix of levitating wrecked buildings in Water World level.
[h2]Co-op:[/h2]
- Fixed a problem with spamming the respawn button after one of the players dies.
- For players with Jet Pack Rescue: when both the ship and the jetpack pilot are killed at the same time, the respawn no longer brings back a glitched ship.
- Players in a co-op game now spawn correctly when one of them dies in the test range in the shop.
- Improved final credits for co-op play. Player ships now have some offset and do not cover each other.
[h2]Known issues:[/h2]
- We still can not reproduce the problem with the immortal insectoid worm.
- Counter of secrets dropping down is also a mystery so far.