Version 1.0.22
Hey folks!
This patch fixes two crashes reported recently.
- fixed a crash that could have occurred when a goon would finish a task, and still had one more task in queue, and switch to a different AI state
- fixed a crash related to NPCs interacting with doors
- adjusted LuaJIT optimization flags
Remember to report any issues you run into!
Thanks for reading, hope you're enjoying the game!
[h3]Social media[/h3]
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This patch fixes two crashes reported recently.
- fixed a crash that could have occurred when a goon would finish a task, and still had one more task in queue, and switch to a different AI state
- fixed a crash related to NPCs interacting with doors
- adjusted LuaJIT optimization flags
Remember to report any issues you run into!
Thanks for reading, hope you're enjoying the game!
[h3]Social media[/h3]
Twitter Discord community YouTube