Version 1.0.21
Hey folks!
This patch fixes a couple of issues and further improves the way the game handles lots of savefiles.
Version 1.0.21:
- fixed a spot the player could get stuck on in Oleander's Objective
- fixed the cutscene room door not closing in Mob Corporate Front when triggering the cutscene
- fixed incorrect sprites used for some money pickups on Dilapidated Complex
- fixed being able to get out of some of the windows in Epilogue, Floor 6
- improved handling of many savefiles, to prevent the game freezing when opening the "load save" menu with lots and lots of savefiles
- re-enabled optimal LuaJIT 2.1 optimization flags, for slightly better performance
Remember to report any issues you run into!
Thanks for reading, hope you're enjoying the game!
[h3]Social media[/h3]
Twitter Discord community YouTube
This patch fixes a couple of issues and further improves the way the game handles lots of savefiles.
Version 1.0.21:
- fixed a spot the player could get stuck on in Oleander's Objective
- fixed the cutscene room door not closing in Mob Corporate Front when triggering the cutscene
- fixed incorrect sprites used for some money pickups on Dilapidated Complex
- fixed being able to get out of some of the windows in Epilogue, Floor 6
- improved handling of many savefiles, to prevent the game freezing when opening the "load save" menu with lots and lots of savefiles
- re-enabled optimal LuaJIT 2.1 optimization flags, for slightly better performance
Remember to report any issues you run into!
Thanks for reading, hope you're enjoying the game!
[h3]Social media[/h3]
Twitter Discord community YouTube