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  3. 100,000+ Steam Copies Sold and 2,000+ Steam Reviews!

100,000+ Steam Copies Sold and 2,000+ Steam Reviews!

Hey folks!

The past few days have been wild, in no small part thanks to SsethTzeentach's review of the game.
It has been 8 months since the release of the game and we have reached over 2,000 reviews and, as of writing this post, 105,000 sales here, on Steam!
By comparison it took the first game 18 months to reach 100,000 sales.

For me personally this is a giant accomplishment. I have put a ton of effort into the game, and to see you, the players, recognize that, is incredibly heartwarming.
With that said, it would not have been possible without you.

For every piece of feedback, and all the bug & crash reports you have submitted, you have contributed to bringing the game to the state it is in now, and most importantly made it a better experience for everyone.
I am eternally grateful for all your support in this manner and, frankly, can't find the words to articulate how I feel.

Intravenous 1 was a big risk for me, and thankfully it paid off.
Intravenous 2 was not so much of a risk (thanks to the publisher), but it was still a challenge, as I knew expectations for the second game would be higher, and I didn't want to let fans of the first game down.
This was weighing on me, as not only were expectations high, but the game, at it's core, is fully dedicated to my father, and is my attempt at immortalizing him.
Therefore, I viewed making a poorly received sequel as disrespectful to him, and is why I tried my best to make it as good as I could.

The Intravenous games are stealth/action games I've always wanted to play and I hope that by following this philosophy of making games I've always wanted to see growing up, I will be able to once again meet and exceed your expectations with my future game projects.

Thank you very much.

Sincerely,
Roman Glebenkov