1. Intravenous 2
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  3. Version 1.2.0 BETA 29

Version 1.2.0 BETA 29

Hey folks!

This patch further tweaks the game.

- bullets now fade in visually, to avoid cases like bullets being visible inside the firer at the time of firing, in case of very slow projectiles
- knife kills now make the victim's body fall make noise
- knife kill duration decreased from 1.5 seconds to 1.1 seconds
- back kills/chokes now alert all participants of a scene (i.e. 2 goons discussing some events in the game's universe)

1.2.0 BETA changes
- tweaked velocity drop rates for all calibers

MAP EDITOR CHANGES
- vent_entry class objects will now always show their entry direction

You can check out the upcoming 1.2.0 update by opting into the "mapeditor" BETA branch of the game at any time. Please keep in mind that savefiles made with new content will not work on the current stable 1.1.5 version of the game, and will crash when trying to load into savefiles with content that isn't available on the older version of the game.
Remember to report any issues you run into on the 1.2.0 BETA branch here and to the regular bug report thread if you're not playing on the 1.2.0 BETA branch.

Thanks for reading, hope you're enjoying the game!

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