1. Intravenous 2
  2. News
  3. Version 1.2.0 BETA 18

Version 1.2.0 BETA 18

Hey folks!

This patch is a mix of map editor progress, bugfixes, and new things.

- added 9x19MM caliber conversion mod to MAC-10
- increased spread-per-shot for the MAC10
- fixed a spot where the player could get stuck in on Oleander's Objective
- fixed being able to softlock yourself in "Epilogue. Ground Floor"
- updated more levels in the Intravenous 2 campaign to feature more modded weapons wielded by NPCs and on the game levels as pickups

MAP EDITOR CHANGES
- added a "Max out ammo on start?" flag for dropped_weapon class objects - use this when setting up weapons with magazine capacity mods to give them the proper amount of ammo
- hovering over an NPC in NPC editing mode now displays the info for the hovered NPC only, instead of all NPCs
- fixed incorrect logic for maxing out ammo on NPC-equipped weapons on level start

You can check out the upcoming 1.2.0 update by opting into the "mapeditor" BETA branch of the game at any time. Please keep in mind that savefiles made with new content will not work on the current stable 1.1.5 version of the game, and will crash when trying to load into savefiles with content that isn't available on the older version of the game.
Remember to report any issues you run into on the 1.2.0 BETA branch here and to the regular bug report thread if you're not playing on the 1.2.0 BETA branch.

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube